An RPG Case Study
- Olothontor
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- Olothontor
- Clown-Face Bologna
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- Joined: Fri Dec 14, 2007 9:29 pm
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I've been pretty damn busy lately, what with like 4 D&D games looming over my head, school coming up, and a bunch of other responsibilities and hobbies, but I managed to scrounge up a bit of spriting over the past few days.
I got fed up with trying to pose the troll (I'll work on him more later) and started working on one of the varieties of Sin's Ents.
Enjoy. As always, comments and critique are encouraged and welcomed.
I got fed up with trying to pose the troll (I'll work on him more later) and started working on one of the varieties of Sin's Ents.
Enjoy. As always, comments and critique are encouraged and welcomed.
- Olothontor
- Clown-Face Bologna
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- naussica
- Dimmy
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That's a cool ent! I just love the originality in your sprites.
My youtube channel:
http://www.youtube.com/user/naussica21
http://www.erepublik.com/en/referrer/naussica
http://www.youtube.com/user/naussica21
http://www.erepublik.com/en/referrer/naussica
- Olothontor
- Clown-Face Bologna
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- aoffan23
- You can nail me with your wood. ( ͡° ͜ʖ ͡°)
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Those are nice, and the spear on the character is good, too. But I have some advice. The spear isn't outlined, but the character is, so they look really awkward together, as if you ripped the spear from a game and just slapped it on.
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Tzan wrote:I agree with Warhead.Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
- Olothontor
- Clown-Face Bologna
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- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
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- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
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Getting around to character design now. The sprites from Elemental Gelade have helped greatly here.
I took a refined outline of one of the previous case study bodies and the outline of one of my own custom heads and began a test to figure out chibi anatomy.
I filled him in, failing to realize that the whole 'pectoral cross' thing doesn't work well at small scale.
I fixed this and slimmed his sides down, realizing that the old outline was based on clothing, which made him look fat xD.
And an overall test image for various things. Tweaking the styles I found and messing around with weaponry. Nothing final yet.
EDIT: Also got the basic transition tiles finished up.
I took a refined outline of one of the previous case study bodies and the outline of one of my own custom heads and began a test to figure out chibi anatomy.
I filled him in, failing to realize that the whole 'pectoral cross' thing doesn't work well at small scale.
I fixed this and slimmed his sides down, realizing that the old outline was based on clothing, which made him look fat xD.
And an overall test image for various things. Tweaking the styles I found and messing around with weaponry. Nothing final yet.
EDIT: Also got the basic transition tiles finished up.
- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
- Contact:
- Olothontor
- Clown-Face Bologna
- Posts: 2193
- Joined: Fri Dec 14, 2007 9:29 pm
- Location: Lounging in a commercial Starliner of his own design.
- Contact: