Special creations: Chariots.
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- *CRAZYHORSE*
- Mega Blok
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Special creations: Chariots.
Is the horse part of the chariot and are they one creature with a submissive half mind or is the chariot operated by the submissive half minded horse that gets orders from the rider?
this all sound a bit difficult, some help would be awesome.
this all sound a bit difficult, some help would be awesome.
stubby wrote:You were inb4beluga.
I would do the cost for a horse (or however many horses are pulling it), then make the actual chariot a creation with only an armor value. The chariot and horses move at the same speed as the horses.
This way, if the chariot is severed from the horses, they can still both exist on the playing field.
This way, if the chariot is severed from the horses, they can still both exist on the playing field.
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Thanks but then still I think Chariot combat is a bit complicated.
6.Imagine a Chariot with a driver and a spearman next to him, now lets say the chariot charges at a minifig and the spearmanr attacks their target while driving past him.
Would you then add the MOM from the chariot to the spearmans attack or would his MOM just stay at 1D6?
7.And if the chariot is cought in CC then the horse would be able to take an angry inch if commanded by the driver, but the horse is stuck to the chariot so........
8. And if you chop of 1 out of 2 wheels from the chariot did you then destroy 1/2 or 1/3 of the propulsion system (does the horse count as part of the propulsion system) and are the wheels even propulsion systems, they don't propel?
I find this all a bit hard to fudge so what are your thoughts on this?
6.Imagine a Chariot with a driver and a spearman next to him, now lets say the chariot charges at a minifig and the spearmanr attacks their target while driving past him.
Would you then add the MOM from the chariot to the spearmans attack or would his MOM just stay at 1D6?
7.And if the chariot is cought in CC then the horse would be able to take an angry inch if commanded by the driver, but the horse is stuck to the chariot so........
8. And if you chop of 1 out of 2 wheels from the chariot did you then destroy 1/2 or 1/3 of the propulsion system (does the horse count as part of the propulsion system) and are the wheels even propulsion systems, they don't propel?
I find this all a bit hard to fudge so what are your thoughts on this?
stubby wrote:You were inb4beluga.
The chariot only gets a MOM bonus if the chariot itself is attacking. Since it's the minifig swinging the spear, he still only gets a 1d6 bonus.
The chariot can't be in CC, but the minifig driving it can. However, if the chariot is moving, the minifig is forced out of CC due to the chariot pulling him.
If you knock off one or both wheels, the chariot gets a movement penalty because of drag, depending on how many wheels were knocked off.
That work?
The chariot can't be in CC, but the minifig driving it can. However, if the chariot is moving, the minifig is forced out of CC due to the chariot pulling him.
If you knock off one or both wheels, the chariot gets a movement penalty because of drag, depending on how many wheels were knocked off.
That work?
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- Mega Blok
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So you are suggesting that it all depends on if he's strapped in or not? well that sound logic. then it is smarter for my spearman to just slash a target then charge because he would easily fall of as he is not strapped in.
This brings up another question may you only pair a two-handed (charging?) weapon with a shield if you are jousting, always when you are charging or when you are on a horse?
This brings up another question may you only pair a two-handed (charging?) weapon with a shield if you are jousting, always when you are charging or when you are on a horse?
stubby wrote:You were inb4beluga.
I'm pretty sure you can't pair shields with two-handed weapons. Or do you mean Heavy Weapons? I think you can pair a shield with a heavy weapon whenever.*CRAZYHORSE* wrote:So you are suggesting that it all depends on if he's strapped in or not? well that sound logic. then it is smarter for my spearman to just slash a target then charge because he would easily fall of as he is not strapped in.
This brings up another question may you only pair a two-handed (charging?) weapon with a shield if you are jousting, always when you are charging or when you are on a horse?
- Cpl. Halan
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No,When you're mounted you can use a 2H weapon and a shield. It's in chapter H under Lances
Weapon Cost Use Range Damage Notes
Close Combat Weapons
Two-Handed Weapon (on foot) 4CP 4 CC 2d6 (+MOM) Two-Handed; -1" to Move
Two-Handed Weapon (Jousting) 4CP 4 CC 2d6 (+MOM) may be paired with Shield
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Burning down the house tonight
Heroism is not the ability to kick ass. It is the willingness to use this ability on any poor bastard who so much as looks at you funny.
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Yeah but it says when jousting not when mounted.Cpl. Halan wrote:No,When you're mounted you can use a 2H weapon and a shield. It's in chapter H under LancesWeapon Cost Use Range Damage Notes
Close Combat Weapons
Two-Handed Weapon (on foot) 4CP 4 CC 2d6 (+MOM) Two-Handed; -1" to Move
Two-Handed Weapon (Jousting) 4CP 4 CC 2d6 (+MOM) may be paired with Shield
stubby wrote:You were inb4beluga.
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You're all being very silly. Very silly indeed.
Under Two-Handed Weapons:
Under Two-Handed Weapons:
There is one important exception to the two-hands requirement: jousting. Although Two-Handed Weapons are too
heavy to swing with one hand, nothing stops a mounted minifig from tucking it one under one arm and riding full-tilt
at an opponent with it. A minifig riding a steed or vehicle only needs one hand to use a Two-Handed Weapon in a Charge attack (5.4: Charge!), as long as it has a pointy tip.