Cpt. Zipps much earlier wrote:Just one thing: Weren't there going to be specific weapons for minfigs like 2001?
BW 2010 feedback
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jodokast wrote:In the Design Overwatch section of Making MOCkeries you need to add the word 'is' to this sentence: "If the Creation an asset to one of the players..."
Fix'd, not fix'd yet, and fix'd. I'll catch the updates bar later when I'm adding more of the chapters to it. Thanks for catching these.*CRAZYHORSE* wrote:PS: Chapter 7: Structures is still called special creations in the contents bar at the top of the page and the Mechanik card has a small typo:"Field construction allows a Mechank to"
These aren't actually changed from the 2005 rules in any way, as far as I recall - but Size isn't something you have to keep track of, it's just something you measure as needed, with the tape measure you already have handy. In practice it doesn't seem to create a lot of overhead, since you only end up keeping track of the specific targets where you're focusing damage, and ignoring everything else.*CRAZYHORSE* wrote:I think that the rules at 7.2 are a bit to complicated. You probably choose these rules because they make special creations destroyed less easily and makes for good interaction witch mechanik but it does require a player to keep track of both structure size and structure level as well as surface elements size and level.
Oh solvess. I had higher hopes for your ninja skills.solvess wrote:One minor change The Expert D8 picture caption says,and there is only two ninjas.One of these ninjas is much better at camouflaging himself against this black d8 than the other two.
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You're going to have to be more specific. Minifig weapons are what you get if you use the special creations rules to build weapons for one-inch creatures. That's the same for BW2010, except you get the extra options like shotguns and flamethrowers and such.Gungnir wrote:I kind of had issues with the weapons section for special creations in the 2005 rules. I usually just bought them as regular minifig weapons. Is that going to be an issue in the 2010 rules, or was there a reason for them being weird before?
Did this start before or after Warhead posted photos of his minifig collection?Silent-sigfig wrote:Why do I wake up every morning with a boner?
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Nevermind. That answers my question already.stubby wrote:You're going to have to be more specific. Minifig weapons are what you get if you use the special creations rules to build weapons for one-inch creatures. That's the same for BW2010, except you get the extra options like shotguns and flamethrowers and such.Gungnir wrote:I kind of had issues with the weapons section for special creations in the 2005 rules. I usually just bought them as regular minifig weapons. Is that going to be an issue in the 2010 rules, or was there a reason for them being weird before?
BrikThulhu eats 1d6 minifigs each turn.
Well, that's good I guess, but now I wonder what your issues were. Were you hoping for specific weapons lists like in BW2000 and earlier?Gungnir wrote:Nevermind. That answers my question already.
It's because your penis knew you would one day witness those minifigs, and was keeping in practice for the day it would finally happen.Silent-sigfig wrote:Before.
Does this mean that there will be special weapon ability's that you can incorporate into your basic weapon stats?stubby wrote:You're going to have to be more specific. Minifig weapons are what you get if you use the special creations rules to build weapons for one-inch creatures. That's the same for BW2010, except you get the extra options like shotguns and flamethrowers and such.Gungnir wrote:I kind of had issues with the weapons section for special creations in the 2005 rules. I usually just bought them as regular minifig weapons. Is that going to be an issue in the 2010 rules, or was there a reason for them being weird before?
Oh and are specific cost modifier for adding things like extra range and damage, and higher UR's would maybe subtract CP's from the cost?
Could you make stats for making the flamethrowers, shotguns and the like similar to what you did for melee weapons and such, so we can have a giant shotgun. (or will I have to).
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"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."
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Immortals don't need to compensate.Silverdream wrote:It's actually a stolen immortal shotgun. Mainly used for killing giant bugs, compensating, and ducks.
My brute
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."