You could learn a real language, like Latin or something.Darshino wrote:Yes, I do. It's absolutely epic, being able to curse in public without peepulz knowing what you're saying.
DC-17m Stats
Moderators: warman45, Rev. Sylvanus
My brute
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."
"Having enough Dakka is an illusion created by those too weak to stomach true warfare."
"A river of blood begins with a single drop."
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- Champion
- Posts: 30
- Joined: Sun Sep 12, 2010 2:45 pm
- Location: In a galaxy far, far away, on a planet called Mand'alor...
Ehh, waste of my time. You aruetii have no sense some times... (:P)
(Edit) Sooooo, since most of the replies here were flaming me about my troll message about not flaming me, among other reasons, including my Star Wars nerdiness, I decided to make my own stats for the game. I like fast, fun battles, or small hero battles, so I waayy overpowered teh gun. So, without further ado, I hereby present (my) stats for the DC-17m Interchangeable Weapons System.
DC-17m:
Cost: CP 18 (For the whole gun, and attachments)
Blaster mode:
Size: M
Use: 3
Range: 8"
Damage: 1d6
Note: This weapon is rapid-fire, having three shots per turn. Its ammo magazines are 60 rounds per.
Sniper mode:
Size: M
Use: 4
Range: 16" (Be realistic, people)
Damage: 1d10 (It's got scope, and it points out weak spots for ye)
Note: This weapon has 5 rounds per magazine.
Dumb-fired missiles:
Size: M-L
Use: 3
Range: 6"
Damage: 2d6
Note: This weapon has an area of effect of 2"
Yes, they're way overpowered. That just means the opposing hero will have to be too!
(Edit) Sooooo, since most of the replies here were flaming me about my troll message about not flaming me, among other reasons, including my Star Wars nerdiness, I decided to make my own stats for the game. I like fast, fun battles, or small hero battles, so I waayy overpowered teh gun. So, without further ado, I hereby present (my) stats for the DC-17m Interchangeable Weapons System.
DC-17m:
Cost: CP 18 (For the whole gun, and attachments)
Blaster mode:
Size: M
Use: 3
Range: 8"
Damage: 1d6
Note: This weapon is rapid-fire, having three shots per turn. Its ammo magazines are 60 rounds per.
Sniper mode:
Size: M
Use: 4
Range: 16" (Be realistic, people)
Damage: 1d10 (It's got scope, and it points out weak spots for ye)
Note: This weapon has 5 rounds per magazine.
Dumb-fired missiles:
Size: M-L
Use: 3
Range: 6"
Damage: 2d6
Note: This weapon has an area of effect of 2"
Yes, they're way overpowered. That just means the opposing hero will have to be too!
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- RagnarokRose
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- RagnarokRose
- u a MILLION wus and only then shall you become the MISTRESS
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