by Darshino » Tue Sep 14, 2010 3:37 pm
Ehh, waste of my time. You aruetii have no sense some times... (:P)
(Edit) Sooooo, since most of the replies here were flaming me about my troll message about not flaming me, among other reasons, including my Star Wars nerdiness, I decided to make my own stats for the game. I like fast, fun battles, or small hero battles, so I waayy overpowered teh gun. So, without further ado, I hereby present (my) stats for the DC-17m Interchangeable Weapons System.
DC-17m:
Cost: CP 18 (For the whole gun, and attachments)
Blaster mode:
Size: M
Use: 3
Range: 8"
Damage: 1d6
Note: This weapon is rapid-fire, having three shots per turn. Its ammo magazines are 60 rounds per.
Sniper mode:
Size: M
Use: 4
Range: 16" (Be realistic, people)
Damage: 1d10 (It's got scope, and it points out weak spots for ye)
Note: This weapon has 5 rounds per magazine.
Dumb-fired missiles:
Size: M-L
Use: 3
Range: 6"
Damage: 2d6
Note: This weapon has an area of effect of 2"
Yes, they're way overpowered. That just means the opposing hero will have to be too!