Stare At The Abyss Rounds 17 to 24 (Epilogue)

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Stare At The Abyss Rounds 17 to 24 (Epilogue)

Postby Moronstudios » Fri Sep 24, 2010 10:55 am

The beach had become quiet where Artemus landed ashore, the was only the sounds of the waves crashing against the beach. Things were looking worse by the minute. With Sarge having his head shot off, and Charlie freezing to death he doubted that Dragosani was still alive.
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It seemed that the foul undead wad already passed by, this was his chance to get away!
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Picking up the dropped sword he found there to be venom placed along its tip. It was the only weapon around so he decided to make used of it.
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As he picked up the crystal he spotted earlier he found that it was vary easy to break. Unknown to him, if broken it would unleash a storm of lighting and could be thrown as a weapon.
A wave of chaos erupted from the dome as the undead placed their evil staff on it, creating a large skeletal sand monster with their magic.
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As the chaos spread past his Artemus felt his grasp on reality begin to slip. This forced him into a state of panic and he began to run from the dome as the sand beast climbed out.
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The sand beast gave chase as he saw the little minifig run for its sorry little life. The undead followed in its wake.
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With a bright light and a sound so loud he wondered why he had not gone deaf, Artemus was forced off of his feet and landed face first into the ground, barely surviving the explosion.
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The sand beast lost interest in the minifig as it shot down the large pillar on the top of the hill.
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Artemus had spotted a large stone arch in the distance and thought that it would be a good thing to check out. he started to run towords it.
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The sand beast jumped onto of the large hill and blasted a lone surviver looking over the empty racetrack, leaving Artemus the last living minifig on the map.
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As he ran through the arch he saw to his surprise that there was nothing here! He had been running for his life only to find open grassland... A ghost closed in on him.
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Before he could do anything to react the sand beast regained interest in him and climbed down the hill and to aim. Artemus was struck by a direct blast. To him the world ended in a large flash from behind, a sound so loud he ears hurt, and a wave of pure force.
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Crates opened: 6/8
Secrets found: 0/4
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
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Postby Elmagnifico » Fri Sep 24, 2010 12:20 pm

Quick! Quick! What was that code...

Oh, yeah.



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READTHEFORUMCODE!!!
Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.
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Postby Warhead » Sun Sep 26, 2010 7:45 am

Wow, this was highly survivable. We should have picked up the bucket and spade, the Sand Monster wouldn't have stood a chance. Thanks Moronstudios, I liked the animations and the interesting roll-play way you ran this game.
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Postby Moronstudios » Sun Sep 26, 2010 8:25 am

Warhead wrote:Thanks Moronstudios, I liked the animations and the interesting roll-play way you ran this game.

Thank you.
I hope to run another game like this after the orders from brickforge and brickarms gets here.
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
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