Moderators: IVhorseman, Pwnerade
Shotgun (2-handed) A reliable standby weapon, shotguns are typically employed when close-quarters fighting is expected. Or by rowdy thugs who relish the recoil and carnage that follow this gun.
Use: 3
Range: 6"
Power: 1D6
Ammunition: Pick which ammo the shotgun has at the beginning of the game.
Spread-shot: These shells explode on firing, blanketing an area with hundreds of metal bb's of death. You may fire at 2 targets with the same roll, provided they are within 1" of each other.
Solid Slug: Heavy, solid, and unreliable at long range, solid slugs are used tot ake down heavily armored or tough targets. Within 3", the Power of the shotgun attack is doubled to 2D6.
Airpi wrote:Considering that hand weapon range is 6", 8" might be a bit much for a shotgun. I like how you handle the spread factor though.
feuer_faust wrote:Here's an idea on shotguns from me.Shotgun (2-handed) A reliable standby weapon, shotguns are typically employed when close-quarters fighting is expected. Or by rowdy thugs who relish the recoil and carnage that follow this gun.
Use: 3
Range: 8"
Power: 1D6
Ammunition: Pick which ammo the shotgun has at the beginning of the game.
Spread-shot: These shells explode on firing, blanketing an area with hundreds of metal bb's of death. You may fire at 2 targets with the same roll, provided they are within 1" of each other.
Solid Slug: Heavy, solid, and unreliable at long range, solid slugs are used tot ake down heavily armored or tough targets. Within 4", the Power of the shotgun attack is doubled to 2D6.
Warhead wrote:my head burns with War.
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