Morale system

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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would brikwars be better with a morale system?

yes
4
16%
no
21
84%
 
Total votes : 25

Postby ikensall » Sun Jan 23, 2011 3:10 am

bigbigdogbig wrote:not bad, I will tri it a fu times then get back to you.


Hey there, are you just trying to piss everyone off by necro-ing posts that nobody cares about anymore because they are from the last centuary? Or perhaps you think you are being helpful, either way stop doing it. You are being a jerk.

Last edited by ikensall on Sun Jan 23, 2011 5:38 am, edited 1 time in total.
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Postby Arkbrik » Sun Jan 23, 2011 5:30 am

Successful troll is successful.  :t777:
Remus: Harry... I'm a werewolf.
Harry: Are you fucking serious?
Remus: Well yes, but I don't see how that applies here.
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Postby OneEye589 » Sun Jan 23, 2011 7:15 am

How is necroing threads on a forum with only 20 people unhelpful?
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Postby piltogg » Sun Jan 23, 2011 5:37 pm

extra rules can be good, if the game is too simple, it becomes merely a contest of who can roll better. whereas if it's too complex you are likely to lose intrest. So it's just a matter of coming up with a bunch of extra rules that are fairly easy, yet add a lot of depth to the game. (preferably only as many as will fit on a single reference-sheet.)
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Postby Hoboman » Sun Jan 23, 2011 8:35 pm

While I like Moral rules in my more serious war games, I am unsure they fit in the spirit of Brikwars. Brikwars is a game of silly carnage. Realisum would just change the spirit IMO.  :D
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Postby Gungnir » Sun Jan 23, 2011 9:42 pm

The problem with morale is that Minifigs love carnage too much. Watching their own men die horribly entertains them as much as watching the enemy do the same.
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Postby Ross_Varn » Sun Jan 23, 2011 9:50 pm

Precisely, which is why First Blood tokens would work well.
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Postby stubby » Mon Jan 24, 2011 12:44 am

OneEye589 wrote:How is necroing threads on a forum with only 20 people unhelpful?

Especially handy in this case, since I now realize I forgot to add the First Blood rules in with the Bennies and Pennies rules like I'd meant to.
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Postby Natalya » Mon Jan 24, 2011 2:47 am

Why would you need morale when all units on the field are filled with an insatiable lust for violence and destruction and ossum, and they all know that if they are destroyed and explode in a shower of gore, it would be all three of those things combined?
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Postby stubby » Mon Jan 24, 2011 2:00 pm

Natalya wrote:Why would you need morale when all units on the field are filled with an insatiable lust for violence and destruction and ossum, and they all know that if they are destroyed and explode in a shower of gore, it would be all three of those things combined?

You just answered your own question.  If that insatiable lust is thwarted, bam.  There goes your morale.
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