IVhorseman wrote:As with the trap idea how do you concele that you are seting a trap from other players?
you don't! i don't really see a logical way of being able to do that, so i wouldn't.
but remember, you can always have all sorts of characters in castle battles - in fact, too many to make a comprehensive list! you've got everything from english longbowmen to mounted knights, mounted archers, footsoldiers, tower guard, royal guard, halbrediers, siege weapon men, crossbowmen, knights of all kinds, paladins, holy warriors, and priests. and that's not even HINTING at what you could do if you wanted to include magic or fantasy aspects like dragons, wizards, mages, elves, dwarfs, beholders, succubi, incubi, liches, demons, devils, goblins AND orcs, just to start.
again, most of this stuff is either extremely situationally specific, or already covered in the rulebooks. why shouldn't the taskmaster just be exactly like an officer? or the knight to just be a hero with the cliche of being a knight?