Ach, the shame of delayment! So, I whipped myself. Anyway,
Battle 3: Relevant information
In a ruined section of the city victory is celebrated and bargains are (tried) to be made...
Green guy: "1000 credits is my last offer! A fine computer core!"
Businessman: "No deal."
Green guy: "900 credits!"
Businessman: "NO deal!"
Nuka-skull and his now bigger party are...well, partying:
Nuka: "Hah! I almost feel sorry for poor Sir hax-a-lot..."
Hax: "Oh, do you?"
Nuka: "What? But how...how is this possible?"
Hax: "This old creepah here nurtured my wounds and took care of me. He is now like a father to me, right creepah?"
Old creepah: "Hrrmm, HRMM!"
Green guy: "Hey, you lot look like hard bargainers! How about a computer core, which holds vital information of a clone outpost?"
Nuka: "Vital information, you say? Get it, boys!"
Businessman: "Looks like we can still get that computer core..."
Green guy: "You barbarians! Guards, defend the core!"
Meanwhile, a clone commando arrives, his mission is to destroy the computer core and the vital information within.
Battle starts! Objective: Last man standing! Bonus objective: Get the core! If the core is moved out from the table edge by a friendly minifig via an appropiate table edge, better positions are gained in the next game.
Sir hax-a-lot and his lot turn 1
Yeah, I can't always win the initiave.
A healthy start! One of the guards is literally torn apart! Yey!
Sir Hax-a-lot and haxgoggles move into better positions, and Sir hax-a-lot shoots the thug and it goes right through, killing mah jedi bitch!
Then haxgoggles shoots the businessman, meaning that the everyone of PK's (my friend's alt name) guys killed someone. HAX! (although 2 combined their efforts but who cares). Ouch.
Nuka-skull and his lot
Nuka-skull moves forward and crit fails with his grenade. A explosive expert my ass! The blast kills no one, just knocks over. A small wall is destroyed.
The astro moves and prepares a response action. Sherry wood, the archer, claimes his first kill. Nuka-skull gets up, really angry.
Clone commando turn 1
Even his 1d6+1 skill doesn't save him from a critical failure. His gun is now a short ranged weapon. Elites, bah!
Businessman's guard turn 1
Revenge! I guess he was well paid. Sadly, his attack is blocked.
Green guy and his guard turn 1
. Core dropped!
Core taken! (yeah, too much halo)
Will the old creepah get up? Is PK really me as I can't admit I am forever alone and playing solo? Find it out when I come back to the computer to finish this! Today, hopefully.