Okay so I went to a park with two friends, one of whom has lurked here before, and we played BrikWars. I brought some armies. The guy who lurked here before brought his own guys -- a bunch of underwater BrikThulu worshiper zealots. I took the Akkadians that I've been making for the Head Separator battle, and the other guy chose my Assyrians.
I started by McDonald's.
The Assyrians started directly opposite of me.
And here are the not-quite-deployed-yet BrikThulu fanatics.
ROUND ONE -- FIGHT
The Assyrians won the roll and they got to go first. We went clockwise so Brikthulu guys are next and then me with the Akkadians.
The White Knight started the game by damaging the Kreuzer I had.
Then the Dreadnought destroyed the cultists' yellow car.
Cultist Turn 1 -- The Land Sharks commandeered a semi-tractor and hit the gas straight towards the Akkadians.
BrikThulu threw one of his men at the Dreadnought. At the same time a guy on one of the trikes self-destructed right underneath it. (he was on the back of the black one there.)
Epic Damage Roll -- Bonus D20!!
The Dreadnought lost two of its 3 structure points right there.
Akkadians Turn 1 -- The Kreuzer rams the White Knight at full speed.
And the damage is incredible!! The White Knight is completely owned.
The Akkadians on the right shoot out the windshield on the truck and kill the shark driving it. The other guys also kill some Assyrians.
ASE Turn 2 -- The Dreadnought crushes the other cultist bike. The ASE ground soldiers also kill some more cultists.
Everyone else turns on the driver of the Kreuzer and kills him.
Cultists Turn 2 -- The truck crashes into the McDonalds at full speed. Luckily the shark and the guy on the back manage to get off safely. The guy on the back used his harpoon gun to kill an Akkadian.
On the other side the cultists fight back against the Assyrians and kill a few of them. The Dreadnought survives though.
Akkadians Turn 2 -- But not into my turn. I fire the tank's main gun at the Dreadnought and it is taken down.
Then the tank rams through the Assyrian defensive wall while at the same time the commander leaps over and OTC's an Assyrian in the face.
ASE Turn 3 -- The Assyrians take revenge. At this point the sun was setting so lighting is now primarily from my phone's flash.
Cultists Turn 3 -- I seem to have missed some of the Assyrian turn but I don't think they did much. The cultist shark eats one of my guys while the harpoon guy engages another Akkadian in close combat.
The Cultists also steal the pick-up and attack the Assyrians with it.
Enter BrikThulu. Instead of making him be a normal hero, we decided that his powers ought to be better than the average hero, but to counter it he would have to eat a minifig to gain his powers. This turn he succeeded in eating one of the cultists and now he gets D12 skill. He uses a feat to jump onto the tank and rip off the gun turret.
And with it he kills the last Assyrians and the Akkadian sniper.
He also kills the tank driver.
The shark eats my last guy so this battle is over. Victory to BrikThulu and his cultists.
So the plan was to convert people who walked by into BrikWars but it kinda failed because we didn't get a picnic table to do it on. Instead it was on the floor of some weird bench platform thing that is hard to describe because it doesn't make sense. As such we weren't visible to anyone unless they walked right up but only 2 kids did that because they knew the Assyrian's player from high school.
Oh and in-case anyone was wondering, the battle took approx. 2 hours. I think we will get faster the more we play.