Nitewatchman wrote:My Brikwars group is officially doing that.
10 planets in the Endimus star system, and I'll be making Risk-style maps for each one. There'll be population bonuses for each area taken, and bonuses for owning entire planets.
Add planet special rules.
For Example:A planet with slightly toxic atmosphere would give a -1 armor to all units without a sealing helmet or gas mask.
A Planet with low gravity would give all units +2" when leaping and/or no falling and impact damage.
Or a planet on which every turn lightning strikes at a random spot.
A weird planet with highly instable ABS could even be so absurd that you can only kill each other with food items.
To stop things from getting repetitive.