Okay, so, for my first game i decide to test out the rules in the most flawed way imaginable. I get 2 friends, and meet in one of there basements, and bring our entire collections into the fray. I took my themed rag-tag army, and marched them up against Mr duckies hoge-pog of infantry randomness, and a nother friend, who took his entire collection into the field (Except for a handfull of dudes and the bear calvery. Here is his ground forces:
normally i only post images with decent quality, so sorry about this blurry pic, but this is just a overview
^ this is this dedicated dropship, a squad of 4 Vader's in the back, 2 creeper like exploding green aliens, and a light but heavly armed attack craft off to the side.
^ another close up pic of the attack craft, i guess my camera did not like to zoom or take clear pics. this will give you just a gist of it however.
^ah yes, the cutter i made for him a while back. it is hollow on the inside, and heavily armoured. My only hope for taking it down was my starhawk bomber. It is severely under gunned, in brickwars terms, for it only has 4 forward facing laser guns, and a turret mounted dual laser gun under the cockpit. however, it can hold a large # of troops, and can change that troop compartment to hold bombs (but he used it for troops anyways)
^ i only hoped that the AT-AT would not go after my forces, for once again, only my air support was ready to deal with threats like these.
^and at this point im beginning to feel that i've stepped in over my head. A ship brisling with weapons, but as the battle raged on, i began to wonder if it had more of a bark than a bite.
^and he has even more stuff! the mechas here would prove to be a pain in my ass as the battle raged on like Bonn-o-Tron.
^ if you haven't realized, the is kinda a starwars fan, just to let you know...
^ from my perspective, these men were on the left, and i hoped that i did not have to deal with them, for...
^ ...these were on the right, and facing my troops. I had to deal with a crap load of skeletons, a witch, a warlock, and a couple of hired hands, which one held a mini gun.
^his giant walker throne, with him seated on it (as in his character, not him himself, for that would just be silly!)
^ the bear Calvary he had did not make an appearance, sadly.
^ Gah, more fighters!?! my Hotrod MrkII Interceptors are going to have a tough time!
^ oh yeah, he also had a pirate ship on a blue blanket, the blue representing water.
-+- Skyian Units -+-
^An overview of MY ground forces. yes, this is all i had, and i was feeling quite nervous at my chances. I had 3 squads, one of normal infantry with a medic and a hero, then a combat-droid squad with anti infantry weapons and a engineer to repair any if they fell. My last real squad was combat-droids with launchers, and a engineer. I had a 3rd engineer to add redundancy, and a big brown biconical that i had no idea for what it was going to do. And i also had the tank, a scout speeder, and another hero. There was also two defensive structures, one was a giant gatling cannon, and another was a outpost with 4 miniguns on it.
^the squad with the Anti infantry weapons. There are two drones with Quad Rotary Plasma Blasters, essentially a level 2, 4 shot weapon. Another drone has a lvl 2 minigun, 5 shot weapon. My friend argued that it was over powered for the model, and i agreed to let it be lvl 1, but keep the lvl 2 range. The Silver combat droid is the officer, and holds a staff weapon dangerous at close range as well as afar. the small spider next to the mechanic adds +D6 to the mechanics range for gathering tools.
^ my right flank. I gave the troopers a dual barreled lvl 2 weapon, which would wreak havoc on the skeletons and hired hands of the opposing army. you see the red shirt, spoiler alert, he dies. Also, the fearsome 8 shot lvl 5 gatling cannon. It was supposed to be AA, and lvl 5 was way OP, so i nocked the strenght down to 3D6, and increased the range a tad, due to the long barrel.
^ the miniguns short range caused this to be ineffective, and leaving me to wish that i put a cannon on this so it would do something at range.
^ the last squad, with 2 drones with rocket launchers, one launching a RPC! The silver commander had a missile tube with plenty of reloads.
^ my spare mechanic, on a floating mechanic barge. It would serve him well threw the battle
-+- Mr Duckies Forces -+-
^ Mr Duckines flank facing me. there is the people grinder, a windmill for senery, a catapult, and a ballista. also in the right side of the pic, there is a barn which spawned D3 minifigs each turn.
^ the middle of his forces pretty much. he had a tube of unassembled minifigs that he was to lazy to assemble before the battle.
^ Mr duckies castle. While bringing it downstairs, he tripped when he reached the bottom, but managet to keep the big box in his arms from falling and spilling. It still hit the ground and shattered, but was rebuilt in time. It spawned D6 people each turn, but had terrible roles.
^ As you can see, a full overview of the battle. I feel that im stuck between a rock and a hard place
Thus ends deployment.
turn order: my friend with the starwars stuff, then Mr. Duckie, then me