Arkbrik wrote:Coal: With a good skill roll you can get several units of coal from a single log.
Could you please state the formula you will use to determin the amount of coal produced?
If I spent two whole days chopping wood, I will get w= 6* (d6 - 2 + s), in average 9+6*s, units of wood, where s is the skill bonus in lumberjack.
If I want to make charcoal, I have to spend some actions chopping wood and some using the charcoal clamp. So we start with w=d6 - 2 + s units of wood (1,5+s in average) we can burn. Let's say I got lucky and produced 5 chunks. If you used the same formula now, I can use the chunks to get c= 5*(d6 - 2 + s) units of coal, that are 7,5+5*s in average. If I were to get worse results in woodcutting, the overall outcome after two days of work would be even less.
So if one unit of coal had the same properties as one unit of coal when used as fuel, you could only lose. The only positive point is that you don't need to chop down entire forests. That could be important with many people in the same area, but as it is now, there is a seemingly endless supply of wood.