Star Wars RPG in Lego! First Encounter-The Smugglers
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- Ben-Jammin
- Mega Blok
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Star Wars RPG in Lego! First Encounter-The Smugglers
Lets get this party started!
The Clone Wars have already begun and the Republic is in dire need of anyone it can find to aid their operations. The Republic has also discovered a suspicious smuggling operation operating out of the mid rim world of Carathos. The Jedi Council has sent Tristan and Mingjie Kang, two of their order, as well as Sabe Finna, a young noblewoman, to resolve the incident. The bounty hunter Telto, a fierce rodian warrior, and Rex Neilson, the insterstellar botanist extraordinaire, also accompany our heroic warirors.
After recieving their objectives, the party travels to Carathos and lands in a large spaceport city, taking a landspeeder to the outskirts of town, where the smugglers base is believed to be located.
The streets here are mostly deserted, a suspicious sign, as this spaceport is often crowded. A few houses align the sides of the street, as well as a grocery near the center. A larger storage building can be seen in the distance, as well as a small landspeeder, with the engine still running.
Another view of our heroic PCs:
An Overwatch of the map. The PCs have a map of the city loaded into Sabe's datapad, so you will always be able to see the map areas on Carathos. Enemies are still hidden however.
Send in your character's actions either by post or PM. I will move/activate the characters after I get responses from all of the PCs.
The Clone Wars have already begun and the Republic is in dire need of anyone it can find to aid their operations. The Republic has also discovered a suspicious smuggling operation operating out of the mid rim world of Carathos. The Jedi Council has sent Tristan and Mingjie Kang, two of their order, as well as Sabe Finna, a young noblewoman, to resolve the incident. The bounty hunter Telto, a fierce rodian warrior, and Rex Neilson, the insterstellar botanist extraordinaire, also accompany our heroic warirors.
After recieving their objectives, the party travels to Carathos and lands in a large spaceport city, taking a landspeeder to the outskirts of town, where the smugglers base is believed to be located.
The streets here are mostly deserted, a suspicious sign, as this spaceport is often crowded. A few houses align the sides of the street, as well as a grocery near the center. A larger storage building can be seen in the distance, as well as a small landspeeder, with the engine still running.
Another view of our heroic PCs:
An Overwatch of the map. The PCs have a map of the city loaded into Sabe's datapad, so you will always be able to see the map areas on Carathos. Enemies are still hidden however.
Send in your character's actions either by post or PM. I will move/activate the characters after I get responses from all of the PCs.
- Theblackdog
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I'll take Telto the bounty hunter.
Telto moves up and takes a left turn, putting him between the two beige buildings (the round one and the square one). He checks the area for hostiles. If he finds anyone openly hostile, he kills them; if he finds anybody who doesn't look like an enemy, he holds them at gunpoint, ready to fire if they make a move.
Telto moves up and takes a left turn, putting him between the two beige buildings (the round one and the square one). He checks the area for hostiles. If he finds anyone openly hostile, he kills them; if he finds anybody who doesn't look like an enemy, he holds them at gunpoint, ready to fire if they make a move.
- Ben-Jammin
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- RagnarokRose
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- Ben-Jammin
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Sorry, I got impatient:
Sabe, Telto, and Rex all move down the street, arming their blasters for any signs of trouble. Sabe uses her Inspire Confidence talent to give all of the characters a +1 bonus on attack and skill rolls.
Meanwhile, Tristan and MingJie move toward the houses on the right.
Another view of the street:
You move closer to the large building. The landspeeder parked at the side is still running and in good shape. The two massive doors at the front of the building are shut, but you can't tell for certain if they are locked.
Sabe, Telto, and Rex all move down the street, arming their blasters for any signs of trouble. Sabe uses her Inspire Confidence talent to give all of the characters a +1 bonus on attack and skill rolls.
Meanwhile, Tristan and MingJie move toward the houses on the right.
Another view of the street:
You move closer to the large building. The landspeeder parked at the side is still running and in good shape. The two massive doors at the front of the building are shut, but you can't tell for certain if they are locked.
- Theblackdog
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- heavyfishcannon
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Fire several blastsAt the glass door, to scare out ambushers/unlock
Then, Check the nearest building.
Then, Check the nearest building.
Last edited by heavyfishcannon on Mon Sep 26, 2011 6:56 pm, edited 1 time in total.
"there are no bystanders in the battle for survival. anyone who will not fight by your side is an enemy you must crush"
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- Ben-Jammin
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Crap. Sorry heavyfishcannon, I thought you wanted to shoot at the landspeeder instead.
Telto moves forward and fires a blaster shot at the landspeeder to scare any potential ambushers. The shot is quite loud; it seems to echo throughout the quiet streets.
Suddenly you hear the large blast doors of the storage building open, and two smugglers step out to confront you! they are obviously suprised by your presence.
Telto moves forward and fires a blaster shot at the landspeeder to scare any potential ambushers. The shot is quite loud; it seems to echo throughout the quiet streets.
Suddenly you hear the large blast doors of the storage building open, and two smugglers step out to confront you! they are obviously suprised by your presence.
- RagnarokRose
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