OneEye589 wrote:So imagine the tank had this Juggernaut thing. Measly 1d6 pistol damage literally bounces right off. But when Tom Hanks gets a bonus die or two, he deals damage to great effect. It should be limited by the amount of damage, not the size of the weapon.
samuelzz10 wrote: An immortal trooper got separated from his squad and got ambushed by a rouge in a hard-suit. The hard-suit contains an OT core and is indestructible to 1d6 weapons.
This must be the worst spelling mistake ever. I meant rogue.stubby wrote:samuelzz10 wrote: An immortal trooper got separated from his squad and got ambushed by a rouge in a hard-suit. The hard-suit contains an OT core and is indestructible to 1d6 weapons.
I'm trying to picture this but I'm not sure what armored cosmetics are doing on the battlefield.
OneEye589 wrote:Oh, well, in that case, where's the leeway for ridiculousness?
stubby wrote: my floppy penis gets first dibs on it for tradition's sake, but it doesn't seem likely that he'll want to stick around long enough to play.
This one time, my friend destroyed my APC filled with my best troops with one shot from an anti tank gun. It led to my flank being obliterated, and forced me into an alliance with my other friend. Long story short, we ran out of time but I have no doubt he would've trounced us in 2 more turns.
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