Trees

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Tzan
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Trees

Post by Tzan » Thu Nov 10, 2011 5:01 pm

I added some tree styles yesterday and today.


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Tzan
Has anyone ever used those holes before?
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Post by Tzan » Thu Nov 10, 2011 10:37 pm

I was thinking of going with realistic trunk color, but the cartoon colors look better.

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Tzan
Has anyone ever used those holes before?
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Re: Trees

Post by Tzan » Thu Dec 08, 2011 10:57 am

A house foundation.

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BFenix
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Re: Trees

Post by BFenix » Thu Dec 08, 2011 12:49 pm

What exactly is this that you've been working on Tzan?
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Tzan
Has anyone ever used those holes before?
Has anyone ever used those holes before?
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Re: Trees

Post by Tzan » Thu Dec 08, 2011 1:06 pm

Messing around with the Unity game engine making a plastic :boxy: world.
Its just a terrain editor right now, land goes up, land goes down.

Edit:
Hey you sure have a short memory. You posted in this thread on page 2.
http://www.brikwars.com/forums/viewtopic.php?f=9&t=271
:trollception:

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Tzan
Has anyone ever used those holes before?
Has anyone ever used those holes before?
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Re: Trees

Post by Tzan » Wed Dec 21, 2011 11:48 am

Here you go!

6. Brik player has an easy library manipulation
7. Based on best open-source VLC Player
8. Optimized to play Brik files
9. 100% Brik player free download!
10. User-friendly interface
11. Brik video player has booty bothered buttplugs and Pedi media foundation codecs to support any youngling

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pesgores
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Re: Trees

Post by pesgores » Wed Dec 21, 2011 1:11 pm

What's this program?
"You can get more of what you want with a kind word and a gun, that you can with just a kind word." - Al Capone
My official post number 1000 was "The whole battle?"
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Tzan
Has anyone ever used those holes before?
Has anyone ever used those holes before?
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Re: Trees

Post by Tzan » Wed Dec 21, 2011 1:33 pm

I'm making a game using the Unity game engine.
Currently reworking all my mapping classes to support tunneling.

I sort of programmed myself into a dead end and I couldnt do tunneling by adding on to what I had. Oops!

I had a job interview last week and used this as my sample.
So I might be getting some Unity contract level design or programming work from it.

http://www.brikwars.com/forums/viewtopic.php?f=9&t=271

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pesgores
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Re: Trees

Post by pesgores » Wed Dec 21, 2011 1:55 pm

So you did Minecraft before Minecraft existed, but haven't finished or released it to the public yet?
"You can get more of what you want with a kind word and a gun, that you can with just a kind word." - Al Capone
My official post number 1000 was "The whole battle?"
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Tzan
Has anyone ever used those holes before?
Has anyone ever used those holes before?
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Re: Trees

Post by Tzan » Wed Dec 21, 2011 2:02 pm

Correct!

And mine is graphically based on Lego.

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pesgores
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Re: Trees

Post by pesgores » Wed Dec 21, 2011 2:06 pm

Tzan wrote:Correct!

And mine is graphically based on Lego.
Sue Notch and get sued by TLG!
"You can get more of what you want with a kind word and a gun, that you can with just a kind word." - Al Capone
My official post number 1000 was "The whole battle?"
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Tzan
Has anyone ever used those holes before?
Has anyone ever used those holes before?
Posts: 4799
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Re: Trees

Post by Tzan » Wed Dec 21, 2011 2:11 pm

:D

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