LDD SOmewhat Robotech-ish Mecha
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Re: LDD SOmewhat Robotech-ish Mecha
Ok... ow...
And I thought my mecha attempts were bad...
And I thought my mecha attempts were bad...
Re: LDD SOmewhat Robotech-ish Mecha
Well I don't fault you for the style you were going for... but the joints are just... wrong...BrikSaber wrote:And this is why I never try to build them IRL.Whiteagle wrote:Ok... ow...
And I thought my mecha attempts were bad...
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Re: LDD SOmewhat Robotech-ish Mecha
I like the design you were going for, but the gigantic fucking dancing dog that was the size of the photo kept me from analyzing the joint structure. Jesus.
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Re: LDD SOmewhat Robotech-ish Mecha
I ran into the same problem with a steampunk-ish mech I built last winter (there are no pics unfortunately but I built it almost totally out of the Battle for Naboo set and the legs were from the Mandalorian Battle Pack) where the legs were too close together. I think if you try to space the legs apart more the look will be much improved and stability will also fix itself.
Just Monika
Re: LDD SOmewhat Robotech-ish Mecha
Those joints would never hold.
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Re: LDD SOmewhat Robotech-ish Mecha
I can see this work, though only after a couple of revisions and as stated before, with stronger joints.
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Re: LDD SOmewhat Robotech-ish Mecha
As it is now, it would literally buckle under it's own weight every time. Maybe some of these?
I use em for joints 'cause they're the only ones I have.
I use em for joints 'cause they're the only ones I have.
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Re: LDD SOmewhat Robotech-ish Mecha
Yeah, I think some #30552 or #30553 cylinder hinges with #43093 friction axle pins coupled with their corresponding plate or brick hinges would be much better joints.Keldoclock wrote:As it is now, it would literally buckle under it's own weight every time. Maybe some of these?
I use em for joints 'cause they're the only ones I have.
At least for the arms anyways, you might need something heavier for the legs.
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- Mega Blok
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Re: LDD SOmewhat Robotech-ish Mecha
or you could get the 2x2 brick with a technic piece attached, those make for excellent joints (too lazy to bricklink, sorry)
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Re: LDD SOmewhat Robotech-ish Mecha
Ball joints are neat, particularly the new Hero Factory ones. They aren't particularly strong though.
The amount of squeezery put out by the hand-clips is much smaller than the tile-modified ones.
You can see how I was doing it here. It looks like the first image has bitrotted away, but you can see the knees in lower images. I use a lot of pneumatic Ts but taps are a much cheaper alternative.
You're also going for a shape of leg that doesn't exist in nature. I recommend going to the master (evolution) if you want something to work well and look "right".
Dig the feet, btw.
The amount of squeezery put out by the hand-clips is much smaller than the tile-modified ones.
You can see how I was doing it here. It looks like the first image has bitrotted away, but you can see the knees in lower images. I use a lot of pneumatic Ts but taps are a much cheaper alternative.
You're also going for a shape of leg that doesn't exist in nature. I recommend going to the master (evolution) if you want something to work well and look "right".
Dig the feet, btw.
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Re: LDD SOmewhat Robotech-ish Mecha
no, not those, the ones with technic pieces sticking out (the most relevant example I can remember right now are the Ninjago dragons... they have the joints I'm talking about)
Re: LDD SOmewhat Robotech-ish Mecha
Josh, your link is broken...Joshua A.C. Newman wrote:Ball joints are neat, particularly the new Hero Factory ones. They aren't particularly strong though.
The amount of squeezery put out by the hand-clips is much smaller than the tile-modified ones.
You can see how I was doing it here. It looks like the first image has bitrotted away, but you can see the knees in lower images. I use a lot of pneumatic Ts but taps are a much cheaper alternative.
Plus I don't think clip-joints would be strong enough for a build this size anyways...
Uh... Enders, you are going to have to be more spesific, since #92013 IS in three of the Ninjago Dragon sets...enders_shadow wrote:no, not those, the ones with technic pieces sticking out (the most relevant example I can remember right now are the Ninjago dragons... they have the joints I'm talking about)
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Re: LDD SOmewhat Robotech-ish Mecha
Link works for me.
Use two tile-modified clips on a sing P-t. It's amazingly strong, plus you get another degree of freedom where you plug in the T.
A really, really strong, dense joint is this knee. Its the same as this one.
Use two tile-modified clips on a sing P-t. It's amazingly strong, plus you get another degree of freedom where you plug in the T.
A really, really strong, dense joint is this knee. Its the same as this one.
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