The Wizard in the Cart turn 3

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Apollyon
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The Wizard in the Cart turn 3

Post by Apollyon » Mon Feb 13, 2012 5:08 pm

Here we go:

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The archers shoot at Glyax. Only one of them hits and the shot bounces off the wizard's armor.

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Druss charges towards the horses pulling the cart...

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...but: "Snaga only drinks human blood today."

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Seeing their captain fail the swordmen sprint for the cart as well. But the sword of the one reaching it just makes a clanking noise.

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Vesperugo shoves Cynric back, drops her shield...

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...climbs the cart...

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...and engages Glyax in close combat. She does not hit him hard enough to do any real harm though.

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Not quite equipped for cc action, Glyax summons a powerful magic shield.

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The Lioncrown knights charge into the archers.

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The first is sent flying 6 inches.

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The other knight jumps the battlefield debris...

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And lands right on target.

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The archer is dead before his brain registers the impact.

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Cynric tries to follow Vesperugo but cannot quite reach her.

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Footsoldiers engage the remaining archers.

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Lioncrown soldiers are well trained.

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It's almost too easy for them.

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The cart moves on. A swordman bails before he gets crushed by it.

Suddenly the sound of heavy marching boots can be heard:

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The scout has brought some Falkon hellbardiers to support the Dragon Clan knights!
They are up for grabs.

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Druss: "Oi! I am beginning to hate this day."

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The Falkons are not the only new arrivals.
Ork officer: "We have come to your aid master!"
Glyax: "Just in time! Time to leave these fools."

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Glyax' minions have arrived (npc)

Overviews:

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Please send orders for turn 4.
Who wants to play the scout and falkons?
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heavyfishcannon
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Re: The Wizard in the Cart turn 3

Post by heavyfishcannon » Mon Feb 13, 2012 5:30 pm

I would take them.
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Apollyon
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Re: The Wizard in the Cart turn 3

Post by Apollyon » Mon Feb 13, 2012 5:40 pm

heavyfishcannon wrote:I would take them.
Okay, they are yours now.
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Bragallot
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Re: The Wizard in the Cart turn 3

Post by Bragallot » Mon Feb 13, 2012 6:51 pm

I predict those halberds are about to do terrible terrible damage to the handweapon-wielding mobs. Cool magic wall. It's amazing how many of those pieces you have.
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Re: The Wizard in the Cart turn 3

Post by Warhead » Mon Feb 13, 2012 7:02 pm

More Medi-Evuul mayhem! Excellent! :D
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Apollyon
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Re: The Wizard in the Cart turn 3

Post by Apollyon » Tue Feb 14, 2012 3:47 am

Bragallot wrote:Cool magic wall. It's amazing how many of those pieces you have.
There always fits a handfull of them into a pick-a-brick cup.
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Re: The Wizard in the Cart turn 3

Post by Falk » Tue Feb 14, 2012 11:40 am

Does the cart leave next turn? Can my troops get on it and also escape?
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Apollyon
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Re: The Wizard in the Cart turn 3

Post by Apollyon » Tue Feb 14, 2012 4:07 pm

Falk wrote:Does the cart leave next turn? Can my troops get on it and also escape?
It will leave next turn unless it gets stopped of course. Troops can try to climb it.
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