IVhorseman wrote:My gut instinct is just to say that there shouldn't be any grapple rules at all, honestly.
I like the idea that grabs succeed automatically, and the whole "melee attacks automatically hit" thing, but counting how many limbs are grabbing a minifig start miring the system down in the bog of horrendously complicated grabs. And why only -1" if a minifig is grabbed with one hand? If my knight goes up to grab a peasant and just start slashing the shit out of him with a shortsword, I imagine he'd expend 1d6" towards holding the peasant down, rather than letting him run off. It also works great for hostage situations, and minifig shields.
Foggy wrote:Now on to tackling...
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