Yep. Like this:IVhorseman wrote:What I can't figure out is if, with the whole automatically hit in melee thing, a minifig armed with a minifig-sized CC weapon with their other hand open (as opposed to holding a shield, their only other option) is allowed to grab and stab his opponents for automatic hits?
IVhorseman: Grab (successful unless opponent Counters or Bails)
Opponent: Counter (if Counterattack, automatically hits)
IVhorseman: Attack (automatically hits)
Opponent: Counter (if Counterattack, automatically hits)
So there's no real reason not to grab an unarmed opponent.
I'm also thinking that regardless of your size or the size of your arms, as long as the grabber is at least as big as the grabbee, the cost for breaking free is a simple -1d6" movement penalty. Smaller things wiggle free, larger things power out, it all evens out to -1d6" for simplicity's sake. And of course Knockback can also work to break any grab, regardless of size relations.