KNIGHTS
The horseman and the crossbowman move up, they both fire their crossbows; the rider's crossbow broke and the archer's bolt bounced off the spearman's armor.
The rider completes his move. (unpictured: the spear and sword men move up) The rider (a hero) yells: You Scorpions had better go back to where you came from!! You'll never beat us!! (feat)
The feat crit-failed and the opposing roll crit-succeded, so the Scorpions were inspired instead, and one of them rocks out on his axe.
THE MAURIANS
The crossbowman tries to shoot the yellow one, but it was windy an' all that... his bolt instead hit the Prince, (un)fortunately not doing and harm.
Lodar drops his shield and grabs his sword two-handed (feat)...
He shoots... he scores! Scratch one Lord Scarypants.
One of his men opens the gate and lets him in, the he closes it.
One of the knights attempts to kill the spearman that catapulted over, but he ducks and the knight hits his comrade... Fortunately it wasn't fatal.
Sir Kendric jumps off the walls, hitting the ground with his mace. (feat) What is he up to?
Oh that's what. An avalanche crushes the ladder cart.
The spearman then finishes his counterpart off, while the rest squad up. (he isn't in the squad, just standing on the base plate)
THE NECROMANCER
...uses his skills to levitate the ship out of the water and towards the castle. He'll have to use and action to keep it up each turn though. Also, two balistas with two crewmen each are unloaded from the ship.
The ram moves forward, hepled by one of the crewmen from the ladder cart. (it will reach the gate next turn) The scorpin guitar-axe player is promoted into a hero, Skorppio. (I know you wanted to name the other hero Skorppio, Apollyon, but this one is more scorpionish)
The catapult crew loads the catapult.
The other hero, Drakeus, and his men move towards the crossbowman while he attempts to summon some critters to help him. (feat) (note: this was before the summoning thread in the rulebook forum)
The feat is successful, and the Maurians are occupied by killing the vermin.
SEND ORDERS FOR TURN 3
The Battle of Agmar Pass---TURN 2
Moderators: BrickSyd, Kommander Ken, Duerer, Elmagnifico
The Battle of Agmar Pass---TURN 2
Empire of Luchardsko WIP wiki pageBrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
Re: The Battle of Agmar Pass---TURN 2
Need Apollyon and tymon555 orders
Empire of Luchardsko WIP wiki pageBrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
Re: The Battle of Agmar Pass---TURN 2
What kind of dumb feat is this? The "let's not fight" feat? I'm glad it failed, that hero should have his hero crediantials revoked.Falk wrote:The rider (a hero) yells: You Scorpions had better go back to where you came from!! You'll never beat us!! (feat)
Natalya wrote:Wtf is going on in this thread?
- Apollyon
- Actually a decent human being. As far as I can tell anyway...
- Posts: 1621
- Joined: Sat Jul 25, 2009 5:14 am
- Location: I am in Berlin bitch!
- Contact:
Re: The Battle of Agmar Pass---TURN 2
I thought this feat was rather inappropiate, too.
If you're not into Metal you are not my friend!
- Bragallot
- MULTIPLE, SIMULTANEOUS AND DEVASTATING DEFENSIVE DEEP STRIKES!!!
- Posts: 5367
- Joined: Sun Aug 02, 2009 2:00 pm
- Location: Medivo
Re: The Battle of Agmar Pass---TURN 2
Hey, at least mention how awesome my feats were.
Re: The Battle of Agmar Pass---TURN 2
It was a demoralization feat. I just worded it wrong.stubby wrote:What kind of dumb feat is this? The "let's not fight" feat? I'm glad it failed, that hero should have his hero crediantials revoked.Falk wrote:The rider (a hero) yells: You Scorpions had better go back to where you came from!! You'll never beat us!! (feat)
Oh and you had good feats Brag.
Empire of Luchardsko WIP wiki pageBrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."