Came to thread thinking this was about Game of Thrones. Only mildly disappoint.
Whiteagle wrote:I can understand that, but I've never done a Microspace battle before and I'm not terribly familar with the rules.
Besides I'm probably just going to do Kamikaze runs...
Whiteeagle actually brings up a pretty good point. Are we doing a fully frictionless battle with conservation of angular momentum and all that crap, or is this going to just be a simple "you move X inches per turn and can fire Y inches" deal? Because I have much different orders depending on that detail
Can we also get stats on our weapons? Do they have finite range, or do can they be fired at any distance? One way you might want to handle projectiles is that (non-laser) weapons travel a certain distance per turn, and do their full damage once they finally collide with something.