IVhorseman wrote:I admit the forming action was stupid
Look at this, first you're all "there's no reason to change squads" and "squads work intuitively" until I say they're not so great and then you're all "yeah some parts were pretty stupid." Such a toady!
Yeah I know, blah blah blah been playing without that rule blah blah forgot it was in there blah.
I'm thinking the Officer will instead get something like Specialty: Formation Drilling that raises everyone in the squad to 1d8 Skill for any combined action. That'll work as an alternate incentive to get everybody organized into Squads.