Rules on Metal and Beer

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Rules on Metal and Beer

Postby Colette » Sun Apr 08, 2012 12:01 pm

Sorry if this seems like a n00b topic, but I want to hear what others think about rules for the effects of metal music and beer.

I think metal should give a skill bonus to minifigs in a certain radius of the source.

Alcohol is a bit more tricky, it makes the mini fig drunk and a little less competent, but also gives it a morale boost and a lot of passion/energy. Maybe a negative skill modifier, but a damage boost?
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Re: Rules on Metal and Beer

Postby IVhorseman » Sun Apr 08, 2012 7:52 pm

Alcohol and other intoxicating agents could also have "drunken feats," in which minifigs may attempt to do heroic feats, but just for drunken things.


Metal Feats?
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Re: Rules on Metal and Beer

Postby Zupponn » Sun Apr 08, 2012 11:19 pm

This is stupid.
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Re: Rules on Metal and Beer

Postby Whiteagle » Sun Apr 08, 2012 11:21 pm

Zupponn wrote:This is stupid.

:sparta:
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Re: Rules on Metal and Beer

Postby Silverdream » Mon Apr 09, 2012 4:14 pm

Whiteagle wrote:
Zupponn wrote:This is stupid.

:sparta:


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Re: Rules on Metal and Beer

Postby Gungnir » Mon Apr 09, 2012 11:20 pm

Zupponn wrote:This is stupid.

Stim packs and war drums. Happy now?
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Re: Rules on Metal and Beer

Postby stubby » Tue Apr 10, 2012 3:16 pm

Colette wrote:I think metal should give a skill bonus to minifigs in a certain radius of the source.

Alcohol is a bit more tricky, it makes the mini fig drunk and a little less competent, but also gives it a morale boost and a lot of passion/energy. Maybe a negative skill modifier, but a damage boost?

I think making rules for metal and drunkenness is best handled by people whose ideas for those rules make it less obvious that they've never been drunk and/or metal.

IVhorseman wrote:Alcohol and other intoxicating agents could also have "drunken feats," in which minifigs may attempt to do heroic feats, but just for drunken things.

See, that's so much better!
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Re: Rules on Metal and Beer

Postby Keldoclock » Tue Apr 10, 2012 3:22 pm

Perhaps we could use headbanging as an attack somehow? Earthquakes caused by mosh pits? the possibilities are endless.
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Re: Rules on Metal and Beer

Postby stubby » Tue Apr 10, 2012 3:38 pm

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Re: Rules on Metal and Beer

Postby Keldoclock » Tue Apr 10, 2012 8:26 pm

Sounds about right.
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Re: Rules on Metal and Beer

Postby BFenix » Tue Apr 17, 2012 6:52 pm

Metal Feats require a little extra than "regular" feats, if such thing exists. The conditions for them to happen must be awesome and obviously :666: . You can't attempt a Metal Feat while trying to achieve something lame, boring, that involves too much thinking or that obviously lacks Metal and Booze.

From these standards (and taking stubby's first post into consideration), like Keldo said, the possibilities are endless. Take a look at Goatse Bunker or the future turns on Natalya's current forum battle. :666: stuff is prone to happen.
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Re: Rules on Metal and Beer

Postby Whiteagle » Tue Apr 17, 2012 6:56 pm

BFenix wrote:Metal Feats require a little extra than "regular" feats, if such thing exists. The conditions for them to happen most be awesome and obviously :666: . You can't attempt a Metal Feat while trying to achieve something lame, boring, that involves too much thinking or that obviously lacks Metal and Booze.

From these standards (and taking stubby's first post into consideration), like Keldo said, the possibilities are endless. Take a look at Goatse Bunker or the future turns on Natalya's current forum battle. :666: stuff is prone to happen.

Like deflecting a rocket with your guitar like a baseball bat and sending it screaming into a tank?
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Re: Rules on Metal and Beer

Postby Gungnir » Tue Apr 17, 2012 7:20 pm

I think if the player has a stereo or a computer and starts blasting metal, he should get some bonuses to his rolls.
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