REPCONN A-P-O

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REPCONN A-P-O

Postby Wafflefanny » Sun Apr 22, 2012 6:45 pm

Tried to make a coherent force of mostly color-coordinated figs and MOC's.... I'm new (as in like yesterday) so give me some feed back! Thanks!
Now, on to the fun part!

REPCONN Aeroscience and Paramilitary Organization

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Colonel Darian Salazar, the 'evil' leader of this division, HERO
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Ranger McCaran, HERO
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"Agent", HERO
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"Mister Gutsy"
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Guard Regiment
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Sergeant
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Guard Trooper
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Guard Rocket Team
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MOC Vehicle Crew
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Inflatable with AA Gun
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"Little Bug" Assault Chopter
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TUT (Troop/Utility/Transport)
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Specialists (ELITES)
Mechanik & Auto-Turret
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Borg Heavy
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Medik and MedBorg
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That's all she wrote! Tell me what you think....? Hopefully i have an equally sized (OR LARGER) "Blue" Force coming together....
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Re: REPCONN A-P-O

Postby heavyfishcannon » Sun Apr 22, 2012 7:01 pm

I must say, for a first force, these look really nice! Also, based on some of the specialist's titles, I take it someone is a fan of Team Fortress 2?
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Re: REPCONN A-P-O

Postby Wafflefanny » Sun Apr 22, 2012 7:04 pm

Oops! Maybe i should post a little info....

REPCONN A-P-O is a company that buys, sells and trades all kinds of rarities through-out the BrikVerse. It's gross profit at the end of each fiscal year is several hundred billion, and with this obscene amount of money it trains it's own "protection" force. This paramilitary group guards shipments, cargo vessels, important clientele and serve as bodyguards to the high end employees. Recently, however, REPCONN has been using it's forces to defend it's interest on certain planets, and slanderous rumors state that it's been using it military and technological supremacy to abuse and extort the colonists little-protected moons and space-rocks.

REPCONN has friends in high places, and no one knows exactly who owns the operation, making it almost impossible to attack the A-P-O and get away with it. Almost, but not completely. A recent attack on a mining facility caught the attention of certain BrikVerse justice agencies (cough cough feel free to be interested party if you feel like your army would be an appropriate fit cough cough) and a thorough investigation led authorities to find that the locals had been enslaved to work in the most dangerous parts of the mine, while alien labor was brought it in cheap.

Several REPCONN Paramilitary employees were killed, their leader abandoned the facility before authorities arrived. Numbers of dead locals in the attack are estimated to be 3 or four, along with a few destroyed Tek pieces. 2345 locals were freed from the mines, and lingering REPCONN personnel were arrested, and had their bail paid exactly an hour after being imprisoned.
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Re: REPCONN A-P-O

Postby Wafflefanny » Sun Apr 22, 2012 7:05 pm

I played TF2 a couple times, and i was horrible at it. I actually got the idea for the medic here on BrikWars, and the other two i felt like I invented....but looking upon them i see i have been foiled by my subconscious...damn.
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Re: REPCONN A-P-O

Postby Zupponn » Sun Apr 22, 2012 9:10 pm

Wafflefanny wrote:abuse and extort the colonists little-protected moons and space-rocks.

Hey, stop copying the Zupponn Mining Co.'s strategies! :P

Nice army for it being your first though. :)
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Re: REPCONN A-P-O

Postby Wafflefanny » Sun Apr 22, 2012 9:30 pm

Oops! Sorry Zupponn, i should do better Forum research! No copyright infringement intended ;)... though i see some sort of business plan-partnership deal to entirely extort every single mining mini-fig in the BrikVerse in our collective future
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Re: REPCONN A-P-O

Postby Zupponn » Sun Apr 22, 2012 9:33 pm

I was just kidding. There's no copyright anywhere. It's just that the ZMC is an asteroid mining company, so we're very interested in space rocks.
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Re: REPCONN A-P-O

Postby RunsWithLegos » Sun Apr 22, 2012 9:36 pm

NIce company you have there... hey , you wouldn't mind a Co-op with Syder Communications incorporated would you?
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Re: REPCONN A-P-O

Postby Colette » Sun Apr 22, 2012 10:37 pm

Wafflefanny wrote:...caught the attention of certain BrikVerse justice agencies (cough cough feel free to be interested party if you feel like your army would be an appropriate fit cough cough) and a thorough investigation led authorities to find that the locals had been enslaved to work in the most dangerous parts of the mine, while alien labor was brought it in cheap...


That was probably the work of the Allied Nations Minifig Rights Council then.
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Re: REPCONN A-P-O

Postby IVhorseman » Sun Apr 22, 2012 10:40 pm

Awesome... love that Medborg!

Sounds like somebody's been playing a lot of New Vegas. Your guys' torsos wouldn't make terrible NCR guys.
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Re: REPCONN A-P-O

Postby Elmagnifico » Mon Apr 23, 2012 2:58 am

I wonder how long it will take before someone complains that Mr. Gutsy is a missed opportunity for a boob-bot...
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Re: REPCONN A-P-O

Postby Pwnerade » Mon Apr 23, 2012 4:35 am

Nice little truck.
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Re: REPCONN A-P-O

Postby The Shadowscythe » Mon Apr 23, 2012 6:24 am

A little rough around the edges but I find myself liking this - good job dude! :P
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Re: REPCONN A-P-O

Postby BFenix » Mon Apr 23, 2012 6:50 am

Nice little army. I like the touch you give to your weapons. The robots/cyborgs are absolutely great!
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Re: REPCONN A-P-O

Postby tymon555 » Mon Apr 23, 2012 8:18 am

BFenix wrote: The robots/cyborgs are absolutely great!
Oh, He's here.
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