Introducing: the Paladine Imperium
I had to photograph everything in a hurry, so let me know if more is needed.
The Paladine Imperium is a traditionalist monarchy with a rigid chain of command and a strong warrior ethos. They see it as their national duty to wage war on injustice and will often intervene in interstellar conflicts whether invited or not (in recent times this has drawn the Imperium into a bitter conflict with the Consortium mercenary empire). They are staunch and loyal as allies, tireless and inexorable as enemies.
The Imperium only recently arrived in this galaxy, chasing a Consortium scout force that ravaged an unaffiliated world near their territory. As such little is known of the PI war machine--this report catalogs sightings of those technologies that have been observed thus far.
The Osprey rapid-insertion dropship is not as heavily armed as some of its contemporaries (such as the Consortium Conqueror), but it is heavily armored and utilizes AMT Drives for blistering speed and pinpoint precision.
Twin ball-mounted chainguns are useful for anti-infantry or ship-to-ship combat, with forward-facing locked laser hardpoints delivering additional power against reinforced ship hulls. Each wing mounts three charged anti-matter missiles.
The Osprey's streamlined design allows for excellent maneuvering in atmosphere; a rotating thruster on each wingtip gives the Osprey the ability to execute pinpoint turns and accelerations for speedy, effective troop deployment. With a single antifighter laser turret mounted towards the top rear of the fuselage, the Osprey is somewhat vulnerable to fighter attacks from below--an instance where armament was sacrificed for speed.
The Osprey's spacious troop bay can accomodate large numbers of soldiers (I'm actually not sure just how many I can fit).
These are Imperium Shock Troopers (firearms to come later).
Also parts of the Imperium arsenal are the Hummingbird escort fighter and Scimitar bomber.
The Hummingbird is armed with underslung light pulse cannons for dogfights, two (relatively) short-range antimatter rockets and four wing-mounted repeating laser cannon for larger targets. Boasting extreme maneuverability, the Hummingbird is lightly armored and shielded. The wings fold up for easy transportation (only specially refitted Hummingbirds hold an onboard Starskipper drive and most must rely on carriers for faster-than-light travel).
The Scimitar bomber (I have one more of these almost finished) is designed for straight-line high speed bombing runs, trading maneuverability for speed and durability. It carries two Mk. 4 Quintic Algebra charges, which temporarily convert the laws of physics into theoretical math, allowing all logic to be safely ignored. The resulting detonation rends reality itself within a small area. The Scimitar also carries two antimatter missiles and twin fire-linked medium pulse cannons.
Little has been seen of the PI ground forces, but what has been witnessed is quite something (if I do say so myself). The Judicator Siege Mech is designed to engage and dismantle heavy fortifications and armored defenders. To provide a sense of scale, two Imperium troopers are hanging out around its feet.
With its Mk. 12 heavy antimatter missiles (left shoulder) and massive Plane-Shift cannon, the Judicator is actually capable of engaging ships in low orbit.
The Judicator is designed to seize singular control of a battlefield and comes with a mounted heavy energy/particle shield generator on its back.
A bay capable of holding at least three squads of troops is aft of the crew cabin (the roof is removable but I was lazy). The cabin is high enough off of the ground, however, that it seems only jetpack-equipped troopers would be able to deploy effectively.
The arms have three articulated joints; the bottom two will lock in any position, thanks to that really cool spiral-thread twirly piece that comes with the Lambda shuttle set.