Nah, there's all kinds of bad effects from radiation. Radiation sickness, radiation poisoning, and radiation burns. If you want a direct demonstration of radiation's effects on organic tissue, refer to your local microwave.
It'd be funny to simplify it all down to radiation = cancer, but unless you can find a way to turn that into instant mayhem within the time constraints of a brikwars battle, I have to reject it.
Exotic Defenses
Moderators: warman45, Rev. Sylvanus
Re: Exotic Defenses
Natalya wrote:Wtf is going on in this thread?
- Zupponn
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Re: Exotic Defenses
Scythe is living proof that cancer has little effect on Brikwars.
- Tzan
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Re: Exotic Defenses
I thought he didnt really have cancer.
I was just a random growth thing.
I was just a random growth thing.
Re: Exotic Defenses
I sense a new tzan comic in the making.Tzan wrote:I was just a random growth thing.
Let's not forget the most important effect of radiation, which is bizarre instantaneous mutations and occasional superpowers.
Natalya wrote:Wtf is going on in this thread?
- Keldoclock
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Re: Exotic Defenses
Perhaps being irradiated deals one RAD damage per turn, and when that exceeds a unit's armor a doctor comes along and says "Sir, you have ass cancer" and the unit dies of depression.
stubby wrote:omg noob, balrogs are maiars too, don't you know anything
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Re: Exotic Defenses
Oops!
Hey I found where that "t" got to.
Thesson's post
http://www.brikwars.com/forums/viewtopi ... 78#p220135
Hey I found where that "t" got to.
Thesson's post
http://www.brikwars.com/forums/viewtopi ... 78#p220135
Re: Exotic Defenses
...I didn't know you were missing it! Here!
t
t
- Tzan
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Re: Exotic Defenses
Thanks dude!
Re: Exotic Defenses
Why is everyone so concerned with how radiation and photons work in real life? ,
An army marches on its stomach, and its favorite food is fudge.
Re: Exotic Defenses
I agree. My 'SCREW LOGIC' agrees
- aoffan23
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Re: Exotic Defenses
There's a difference between logic and physics.
Brikwars tends to ignore both, though. My completely unclear point is that although physically impossible things are extremely common in Brikwars, it seems pointless to come up with rules for things that are physically possible, and then make them do something completely different from what they can do in real life.
I'm going to be honest, I'm not sure if this post makes any sense at all.
Brikwars tends to ignore both, though. My completely unclear point is that although physically impossible things are extremely common in Brikwars, it seems pointless to come up with rules for things that are physically possible, and then make them do something completely different from what they can do in real life.
I'm going to be honest, I'm not sure if this post makes any sense at all.
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Tzan wrote:I agree with Warhead.Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.