Operation Silver Bullet Turn 3

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Operation Silver Bullet Turn 3

Postby Colette » Fri Jul 13, 2012 10:18 am

Silvarians

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One silvarian get’s on top of the TTSJ tank and attempts to hijack it. Unfortunately, he fails.

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Meanwhile, his fellow rocket troops fire the last of their grenades at the Jew fighter.

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They manage to blow out two of the engines- this battle isn’t very friendly to flying units.

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The shuttle dives straight into the ground, obliterating itself. The pilot, however, is unfazed and survives.

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The rail-tank tries to hurt The Little Tank that Could- it, however, fails.

PedoNuker and Friends

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Pedonuker and friends move up. While out of range to do anything useful, Pedonuker has an idea.

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He aims his anal disruptor at a Silvarian, sets the power-level from Lethal to Shame, and then proceeds to laugh at the irony of the situation.

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The unfortunate Silvarian is ashamed in front of his comrades and receives a -1 skill modifier next turn.

Civilians

(LOL I accidentally gave these guys two turns. Apologies samuelzz10.)

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The old farmer Joe throws the dog at the TTSJ tank because he’s a bigoted anti-semitic.

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Karma intervenes however, as the Dread 2x2 knows were such a feat to happen he would be mobbed by deadly lawyer-sharks.

Everybody then later moves up towards the Assyrian STD.

Peaches

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The peach Jedi who killed the Brittannian hero last turn attempts to slice off the main gun of the Little Tank that Could.

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Her lightsaber, however, is insufficient to harm the machine. Maybe next time.

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Her fellow peach infantry also move up, in the hopes that the Assyrians have bigger fish to fry.

De repente, however, there is a loud *crash* and a crunching of solid titanium.

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The peach speeder bikes have managed to punch through Death Wall’s gate.

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The ever-neurotic base commandant walks out and goes :dividebyzero: at this new development.

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The dreadnut pilot however keeps his cool and fires a rocket at the intruders.

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The explosion has its desired effects-but it still leaves the problem of the wide-open gate.

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Finally, the cow get’s on top of the TTSJ tank and attempts to gore the driver. Again, he fails.

Brittannians

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The heavy-girl radios her plans to the pick-up truck driver, who backs up towards her.

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She then proceeds to rescue the engineer from the shipwreck, and together they gather scrap-metal.

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In the end, the girl encased herself inside armor on the truck’s bed, while the Red Beret and Engineer hitch a ride on the sides.

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“TAKE US, DEATH WALL! WE’RE NOT AFRAID OF YOU!”

Time-Traveling Super Jews

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The hero and the heavy move up.

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He orders the kill-dozer to go and bulldoze the Silvarian heavy troopers. The tank complies and dispatches the two annoyances.

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The Jewish Hero then attempts to use the farce to launch self-destruct in the Silvarian tank.

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The dice-gods look down on him for attempting a feat outside his cliche, however, and he only succeeds in farce-grabbing the Pedonuker corps closer to him.

Scythians

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Lord Shadowscythe retrieves his Scythe, and ponders his options.

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Then, in a mad rush, he uses his OT-scythe to tear the cover off the dreadnut and remove the previous driver. Natalya begins shaking her head and prepares to fire the side-sponson on him when...

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”For the glory and might of the Anti-Immortal Alliance, I will help my friends the Assyrians. I will also compensate the damages to your dreadnut.” he declares.

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He then turns around, getting used to the controls of the walking coffin, and fires.

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He manages to knock off a size point from the fragile Trattorian mech.

Assyrians

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The infantry move up over the wreckage.

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The Assyrian STD also moves up. Unfortunately, the caravan blocks almost all of the Vanquisher’s guns from firing on the peaches.

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“What is the meaning of this nonsense?” declares Natalya. She rips the machine-gun off its mount poses for an awesome picture.

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She then jumps down, and like a badass, she deftly decapitates a peach with her OTC.

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The particle-beam phalanx attempts to fry its Trattorian brother, but the shot merely bounces harmlessly off the armor. So much for frying half a city with that weapon.

Trattorian Armor

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The Trattorian STD, meanwhile, decides to prove to the Assyrian one the value on one long, big, gun.

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It manages to destroy one set of treads. At this point the tank’s movement might be down to like 2”, I’m not sure whether to apply the -4 from the size penalties or half penalty for the destruction of the treads first.

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The shuttle launches a bunch of missiles and manages to severely compromise the particle beam phalanx’s housing. The phalanx is now no longer capable of moving up and down.

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Meanwhile, the little tank that could decides to burrow into a nice home in the hills in front of the gate. It, however, runs out of move before then.

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It then decides to wipe the little bug on its turret with its machine gun.

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Finally, the STD fires up one of its missile sponsons at Natalya.

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The explosion knocks out Natalya and causes her to lose one wound (with one remaining-Shadowscythe has the same stats.)

Trattorian Infantry

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The Trattorian infantry are bored to hell due to the lack of orders for the past three turns, when beer-cart man makes a suggestion.

“I say we all get wasted!” he loudly and boisterously proclaims.

“Well, Siri did legalize alcohol recently...” a trooper replies.

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It isn’t long before the Trattorians completely lose it and begin a giant party dedicated to this magical new liquid. Everybody completely loses their inhibitions and the chief scientist even finds himself attracted to Admiral Fleur.

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The chief scientist grabs her hand and walks away with her, leaving behind the green vial on the beer cart.

“As a Trattorian citizen, I had sworn my life to celibacy. But...”

“Oh, but Siri repealed that law when I left for this planet.” Admiral Fleur tittered.

The chief scientist was quick to respond. “In that case...”

(If anybody wants, I will offer beer-cart man as a separate faction)

Overviews

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Kill Table:

Channel 4 News Team: Terminated
Kills: 0
Casualties: 3
Scandals Uncovered: 1

Peaches:
Kills: 2
Casualties: 12

Assyrians:
Kills: 14
Casualties: 4

Brittannians:
Kills: 0
Casualties: 7

Immortals: Terminated
Kills: 0
Casualties: 3

Silvarians:
Kills: 21
Casualties: 5

Civilians:
Kills: 1
Casualties: 7

Time Traveling Super Jews:
Kills: 2
Casualties: 4

Trattorian Armor Corps:
Kills: 7
Casualties: 0

Trattorian Infantry:
Kills: 0
Casualties: 0

Scythians:
Kills: 0
Casualties: 2

Pedonuker and Friends:
Kills:
Casualties:


SEND IN YOUR ORDERS NOW
Last edited by Colette on Sun Jul 15, 2012 4:02 pm, edited 1 time in total.
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Re: Operation Silver Bullet Turn 3

Postby Zupponn » Fri Jul 13, 2012 4:01 pm

Colette wrote:(If anybody wants, I will offer beer-cart man as a separate faction)

Hell yeah! I'll take him!
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Re: Operation Silver Bullet Turn 3

Postby IX_Legion » Fri Jul 13, 2012 4:19 pm

Damn, I was hoping I wouldn't get massacred so quickly. Ah, well. The gate is open! Forward!

Am I down to the one orange guy who was headed for the gate and the cow, or is anyone else still alive?
This should be in the Rulebook somewhere:

"Any problem on earth can be solved with the careful application of high explosives"
-Valkyrie (the movie)
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Re: Operation Silver Bullet Turn 3

Postby stubby » Fri Jul 13, 2012 4:51 pm

Zupponn wrote:
Colette wrote:(If anybody wants, I will offer beer-cart man as a separate faction)

Hell yeah! I'll take him!

Beer-cart man or... Beerik CartMan? :bye:
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Re: Operation Silver Bullet Turn 3

Postby Zupponn » Sat Jul 14, 2012 8:28 pm

stubby wrote:
Zupponn wrote:
Colette wrote:(If anybody wants, I will offer beer-cart man as a separate faction)

Hell yeah! I'll take him!

Beer-cart man or... Beerik CartMan? :bye:

You know, I was actually thinking that when I wrote up my orders for the next turn. :D
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Re: Operation Silver Bullet Turn 3

Postby Kalvinator » Sun Jul 15, 2012 2:23 pm

Just wondering, but what ever happened to Winter has Arrived?
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Re: Operation Silver Bullet Turn 3

Postby Colette » Sun Jul 15, 2012 2:27 pm

Kalvinator wrote:Just wondering, but what ever happened to Winter has Arrived?


IT'S STILL GOING ON LOL :P .

So while I refuse to baleet the battle, I dropped my computer- it survived but was too damaged to run a program as heavy as LDD. My parents promised me a new one soon so I will process turn 10 at that point.
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Re: Operation Silver Bullet Turn 3

Postby Kalvinator » Sun Jul 15, 2012 2:43 pm

Colette wrote:
Kalvinator wrote:Just wondering, but what ever happened to Winter has Arrived?


IT'S STILL GOING ON LOL :P .

So while I refuse to baleet the battle, I dropped my computer- it survived but was too damaged to run a program as heavy as LDD. My parents promised me a new one soon so I will process turn 10 at that point.

Ah, well sorry about your computer. Oh,and this battle is great by the way
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Re: Operation Silver Bullet Turn 3

Postby Colette » Sun Jul 15, 2012 3:24 pm

Alright, Ross is dropping out for the Trattorian infantry so I need a replacement. Any takers?
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Re: Operation Silver Bullet Turn 3

Postby Kalvinator » Sun Jul 15, 2012 3:49 pm

Colette wrote:Alright, Ross is dropping out for the Trattorian infantry so I need a replacement. Any takers?

Eh, sure, why not. Should I just PM orders now, or what?
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Re: Operation Silver Bullet Turn 3

Postby Colette » Sun Jul 15, 2012 3:50 pm

Kalvinator wrote:
Colette wrote:Alright, Ross is dropping out for the Trattorian infantry so I need a replacement. Any takers?

Eh, sure, why not. Should I just PM orders now, or what?


Yeppo.
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Re: Operation Silver Bullet Turn 3

Postby Kalvinator » Sun Jul 15, 2012 3:58 pm

Colette wrote:
Kalvinator wrote:
Colette wrote:Alright, Ross is dropping out for the Trattorian infantry so I need a replacement. Any takers?

Eh, sure, why not. Should I just PM orders now, or what?


Yeppo.

Is the Dreadnaut mine as well?
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Re: Operation Silver Bullet Turn 3

Postby Colette » Sun Jul 15, 2012 4:01 pm

Kalvinator wrote:
Colette wrote:
Kalvinator wrote:
Colette wrote:Alright, Ross is dropping out for the Trattorian infantry so I need a replacement. Any takers?

Eh, sure, why not. Should I just PM orders now, or what?


Yeppo.

Is the Dreadnaut mine as well?


Nope, just the foot-soldiers. If your infantry take control of a vehicle then it becomes yours, but otherwise all mechanized forces belong to IVHorseman.
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Re: Operation Silver Bullet Turn 3

Postby IVhorseman » Tue Jul 17, 2012 2:35 pm

:protip: go get the vial - i would but none of my tanks have hands.
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