Hi guys,
I made a game that uses microscale lego spaceships. It's pretty simple, don't be afraid of the rules (they're only 10 pages printed). I've played it only a few times and it works well. Occasionally I will edit the rules, but doing that does not change the URL.
You can see my rules here.
As for ship ideas, I made a fleet, and you can see the original inspiration here.
I hope you enjoy it.
MicroSpaceWars
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- Theblackdog
- Pooplord
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I like it, it seems simpler than most of the rule sets already on here (mine included!)
suggestions:
If you use fighters, you should set up a rule where one model represents a squadron of 3-4 ships. Use pips on the model's stand to keep track of how many fighters in the squadron have been shot down. This makes it easier for people with a limited number of pieces to construct the number of fighters needed to overwhelm a large target.
Also, make the size limits a little bigger -- say ten-twelve studs for a frigate. This gives people a bit more space to build better models.
suggestions:
If you use fighters, you should set up a rule where one model represents a squadron of 3-4 ships. Use pips on the model's stand to keep track of how many fighters in the squadron have been shot down. This makes it easier for people with a limited number of pieces to construct the number of fighters needed to overwhelm a large target.
Also, make the size limits a little bigger -- say ten-twelve studs for a frigate. This gives people a bit more space to build better models.