TF2 Minifigs

Show off your armies and weaponry and stuff.

Moderators: Zahru II, Bragallot, RedRover, Natalya

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The_Hopeful
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TF2 Minifigs

Post by The_Hopeful » Fri Jul 27, 2012 5:47 pm

If they don't look like the "normal" TF2 guys, it's because they're wearing hats. (Yes, I did have the pieces to make them look like vanilla classes).

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Sniper (Based on my sniper loadout)
Hat: Liquidator's Lid.
Weapon: The Machina


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Scouts

Left one:
Hat: Default
Weapon: Boston Basher

Right one:
Hat: Baseball Bill's Sports Shine
Weapon: Default Scattergun


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Ze Medic
Hat: Surgeon's Stahlhelm
Weapon: Default Medigun


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The Heavy
Hat: Pugilist's Protector
Weapon Equipped: Killing Gloves of Boxing
Weapon in Front: Natascha


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The Soldier
Hat: Default
Weapon: Default Shovel


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The Engineer
Hat: Texas Ten-Gallon (Painted Brown)
Weapon: Default Shotty




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A battle in front of an NAC supplies base- for the intel.

I'm still working on getting some hats for that one defaults scout, and the soldier. Thanks to brickarms/PAB, I should have full loadouts for all of these guys soon.
Thanks for viewing! :D
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cleanupcrew
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Re: TF2 Minifigs

Post by cleanupcrew » Fri Jul 27, 2012 5:59 pm

I take it you are a reincarnation of briksaber? I hope you are a lot more mature now (and less obsessed about post counts), although from my experience it takes three reincarnations to fully recover.

Anyway, I like these creations, even though I don't really appreciate TF very much. If you still have your NAC army, I'd like to repost a comment from your previous thread, just because I think it will help you:

Colette wrote:
BrikSaber wrote:So I believe that someone once said that my faction was too small to have any real effects in the Immortal War. I plan to correct that.
Still true. I'm going to give my honest opinion about how to correct it.

6. Firstly, (almost) every respectable army has to have an airforce. This really helps to round out a faction, not to mention an airforce is actually pretty useful in a battle. In addition to a combat-focused fighter jet you should have some sort of troop-transport. Again, really useful because they can convey troops all around the battlefield rapidly.

7. If you really want to have an “effect” in the immortal war, you should probably have at least one “Wunderwaffe” (Wonder-weapon) to send the right message to your enemies. For example, probably the best example is the Assyrian Armored Core, although any old SHIP, giant mecha, or Super Death Tank will do. Notable examples of each category include Strana’s Hodgepodge, the Paladine Imperium’s Judicator, and The Scythian Orpheus Super Hover Death Tank.

8. For story purposes, you should probably have a small microspace fleet in either real life or LDD. It helps to have a space fleet when your enemy’s in space.

9. Finally, you should probably gather some allies before launching attacks on the Immortals. Even bigshots like the Assyrians and the Scythians would have some difficulty fighting off the immortals by themselves. If it’s really as bad as Scythe’s stories make it seem, your empire would be easily crushed underfoot alone in a direct war with the immortals.

10. Lists shouldn't go past 10.

11. Just generally expand your army when given the chance. I'm pretty sure Natalya didn't pop out the entire Assyrian army in its current form in one day- she gradually added units in her spare time until it snowballed into the massive battalion that is is today.

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The_Hopeful
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Re: TF2 Minifigs

Post by The_Hopeful » Fri Jul 27, 2012 6:02 pm

I'm working on having borderline-heroic minifigs first. More epicness in characters = more bad*** stuff going down in battle = better battles.
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Point in case.
Also, yes, Brik is Back.
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Robot Monkey
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Re: TF2 Minifigs

Post by Robot Monkey » Fri Jul 27, 2012 6:12 pm

Oh, boy. Look who used the "I have a new account, I must be better" trick. Also, please put that huge image in your sig into a spoiler tab.
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The_Hopeful
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Re: TF2 Minifigs

Post by The_Hopeful » Fri Jul 27, 2012 6:14 pm

How do I use the spoiler tab, again?

Also, it's nice to see you, too.
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Robot Monkey
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Re: TF2 Minifigs

Post by Robot Monkey » Fri Jul 27, 2012 6:18 pm

Code: Select all

 [spoiler][/spoiler] 
There.
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Thesson
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Re: TF2 Minifigs

Post by Thesson » Fri Jul 27, 2012 6:19 pm

...
Spoiler
Show
Click spoiler at the top and put your text in between

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The_Hopeful
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Re: TF2 Minifigs

Post by The_Hopeful » Fri Jul 27, 2012 6:48 pm

Thanks for the tips! Also, robotmonkey, if you don't like my threads, don't post in them. You're becoming the very essence of what annoyed you about briksaber. That's not a good thing.
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Zupponn
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Re: TF2 Minifigs

Post by Zupponn » Sat Jul 28, 2012 10:34 pm

It's quite clever to not show the spy since he's probably invisible anyways.
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Thesson
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Re: TF2 Minifigs

Post by Thesson » Sat Jul 28, 2012 10:37 pm

Wait, wheres the Pyro and demo?

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The_Hopeful
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Re: TF2 Minifigs

Post by The_Hopeful » Sun Jul 29, 2012 12:31 pm

Didn't have the parts to make them... Yet.
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samuelzz10
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Re: TF2 Minifigs

Post by samuelzz10 » Mon Jul 30, 2012 10:18 am

Bricksaber I have faith that you can come back onto the forms as not a newb but what stats Do for your figures? Silent's old stats, or the other ones that one guy made on to statcards? Or your own?
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