BrikwaRPG - Turn 0 and beyond!

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Zupponn
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Re: BrikwaRPG - Turn 0 and beyond!

Post by Zupponn » Wed Jul 11, 2012 7:52 pm

Thesson wrote:Did I forget orders?
You must have. I didn't receive any.
Colette wrote:(Also, what stats do the zombies have?)
Who cares?
samuelzz10 wrote:men, we need to go to the comm tower together! after I kick hammerman's ass, of course.
You do know that Hammerman is on your side, right?
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Re: BrikwaRPG - Turn 0 and beyond!

Post by Silverdream » Wed Jul 11, 2012 7:55 pm

Zupponn wrote:You do know that Hammerman is on your side, right?
My side you mean. He obviously came to swear fealty.
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Re: BrikwaRPG - Turn 0 and beyond!

Post by Zupponn » Wed Jul 11, 2012 7:58 pm

Silverdream wrote:
Zupponn wrote:You do know that Hammerman is on your side, right?
My side you mean. He obviously came to swear fealty.
:lol:

No. :)
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Re: BrikwaRPG - Turn 0 and beyond!

Post by mgb519 » Wed Jul 11, 2012 8:05 pm

Rade
"Hey, Harris! Fire in the hole!"
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Re: BrikwaRPG - Turn 0 and beyond!

Post by alphafalcon541 » Wed Jul 11, 2012 10:02 pm

Well shit my character is now black powder and a skeleton any chance that he could come back by means of warping back in time right before his death and reappearing next turn :wink:
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Re: BrikwaRPG - Turn 0 and beyond!

Post by Zupponn » Thu Jul 12, 2012 11:33 am

alphafalcon541 wrote:Well shit my character is now black powder and a skeleton any chance that he could come back by means of warping back in time right before his death and reappearing next turn :wink:
Sorry, but that's what you get for messing with The Holy Dragon. :wink:
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Re: BrikwaRPG - Turn 0 and beyond!

Post by alphafalcon541 » Thu Jul 12, 2012 11:58 am

Thats fine just someone please kill that dragon and rip of its head :twisted:
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Re: BrikwaRPG - Turn 0 and beyond!

Post by Zupponn » Tue Jul 17, 2012 6:00 pm

Turn 4!

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Thesson: "You guys should totally join me! Look at my awesome snipper riffle!"
Fanatic: "Ummm, no."
Thesson would take a shot at a zombie, but General Harris is in the way.

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Lord Jeremiah: "Ah yes, the knights of this realm are just begging to swear fealty to me."
Lord Jeremiah moves towards Hammerman.
Lord Jeremiah: "Hey, do you want to be my knight? For justice?"
Hammerman just looks at him, giving no response.
Lord Jeremiah: "Ok, well, umm, let me know then."

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Fransisco and Benito (I don't know which is which) charge at the Holy Dragon Fanatics and kill one with pistols.

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Rade runs over and kicks SL4Y3RD00D's old gun into the yellow house.

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Then he shoots past Harris and hits the gun, making it explode! The whole inside of the house is a mess. Harris is knocked backwards.

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Crevan and his marines see the explosion and presume that there are no survivors. They just move out.

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Captain Badass keeps running towards the Comm Tower.

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Which is where Kalvinator starts running towards also.

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Thesson starts running in that direction too, because it seems like the cool thing to do.

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General Harris starts running towards the Cavalry troops.

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The Holy Dragon: "You defiler! I shall punish you for all eternity!"
Benito or Fransisco (I'm not sure which) spontaneously combusts.

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Amazingly, Buffalo Man's old hat survives the flames.

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Oh, no! It looks like a zombie survived the explosion!

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He tries to snuggle Captain Badass, but fails to do enough damage.

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Hammerman runs forward and destroys the final zombie.

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No longer sensing the presence of the undead, the final Holy Dragon Fanatic teleports to safety.

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Another ZMC soldier joins the garrison. He amuses himself by watching the mining.

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Rade gets Hammerman's attention.
Rade: "Hey, you don't have to follow any one of us, but could you at least lend us a hand?"
Hammerman looks around before nodding in affirmation. (I'm going to NPC him unless Ross ever gets back to me.)

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Last edited by Zupponn on Wed Jul 18, 2012 1:31 am, edited 1 time in total.
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Re: BrikwaRPG - Turn 0 and beyond!

Post by lawmaster » Tue Jul 17, 2012 9:08 pm

No one kill the cavalry units.
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*

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Re: BrikwaRPG - Turn 0 and beyond!

Post by mgb519 » Tue Jul 17, 2012 9:28 pm

Stop thinking the same thing as me!
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Re: BrikwaRPG - Turn 0 and beyond!

Post by Kalvinator » Tue Jul 17, 2012 10:15 pm

mgb519 wrote:Stop thinking the same thing as me!
No, you stop thinking the same as me!
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Re: BrikwaRPG - Turn 0 and beyond!

Post by Zupponn » Mon Jul 23, 2012 12:00 am

Turn 5!

http://i1084.photobucket.com/albums/j41 ... 200107.jpg
(Sorry, for some reason the forum is not liking this pic :( )
Thesson goes over to the Cavalry dudes.
Thesson: "Hey, could I borrow your guys' cannon for a sec?"
Cavalry guy: "Hell no!"

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So, Thesson takes a potshot at the closest ZMC soldier, whiffing entirely. The soldier doesn't even notice.

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Rade gets closer to the Cavalry dudes, but not close enough to do anything.

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Crevan tells 2 of the space marines to go and grab the statues' weapons.

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Then he and the 3rd marine shoot at the ZMC troops, but again they don't notice.

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Khaar uses his farce mind control powers to have a cavalry guy fire the cannon.

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It barely fails to do enough damage to take the ZMC Comm. Tower down.

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So Khaar throws his beamsaber at the tower to push the damage over the top. It comes crashing down.

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General Harris goes up to the Cavalry Captain.
Harris: "So do you guys even like the ZMC Soldiers over there?"
Captain: "Of course not! They come here into our territory and place that Buffalo Guy in charge and we can do nothing about it!"
Harris: “If you hate them so much, why have you bottled it up so- unleash your natural minifig nature, and do what you were born to do- KILL THOSE BASTARDS THAT YOU HATE. ONWARD, ATTACK!”

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Captain: "You're right! Cavalry! Forward!" (They are now NPC allies. They will spend every action they have to attack the ZMC.)

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The cannon moves to fire, but instead explodes, taking the gunner with it.

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The rest of the Cavalry charge the ZMC fort, firing madly.

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2 ZMC soldiers fall to the fire.

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Captain Badass shoots at the ZMC troops also.

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He kills one of the front guards.

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Hammerman moves forward.

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The ZMC alarm goes through the base. The mining units stop working. All ZMC units are now hostile.

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Re: BrikwaRPG - Turn 0 and beyond!

Post by Silverdream » Sun Jul 29, 2012 11:58 pm

Why would you Ally with the Cavalry? They're nothing more than a bunch of politician strumpets!

Anyways, Francisco is the one who is still alive, he outlived Benito.
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Re: BrikwaRPG - Turn 0 and beyond!

Post by Zupponn » Thu Aug 02, 2012 1:04 am

Turn 6!

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Thesson throws his sword at the enemy, but it falls short.

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He then shoots with his Snipper Riffle and gets a kill.

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Rade runs forward and fires madly, but fails to score a hit.

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Crevan opens up the nearby chest and finds a +1 Armor skill point.

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Then he and the nearby marine shoot at and miss the nearest ZMC soldier.

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The other two marines keep running toward the spear and the trident.

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Kalvinator beats the one marine to the trident though.

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The ZMC robot seems to be acting a little funny.

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But it settles back down and the ZMC soldiers pay it no more attention.
Little do they know that SL4Y3RD00D has hacked its systems and now controls the robot!
(The ZMC soldiers are not hostile to him unless he attacks first)

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Captain Badass readies himself to do something badass.

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Captain Badass: "I'm going to smash the big rock with my karate kick!"

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Too bad he misjudged his jump and brutally crashed into the ZMC wall.

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Lord Jeremiah pops a ZMC soldier.
Lord Jeremiah: "Fransisco! Git yur ass over here you lazy good for nothing!"
Sir Fransisco: "Right away your awesomeness!"

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But not before he swipes some sweet loot. He was always envious of Buffalo Man's equipment and the OT chainstaff he originally was going for was too far away.

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So then he goes to see what fuss Lord Jeremiah was making.

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Hammerman charges forward and almost reaches the inside of the base.

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The Cavalry troops keep moving forward and take down another ZMC trooper.

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But the return fire takes out one of theirs too.

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A ZMC hardsuit shoots and hits Hammerman. It looks like he's down for the count.

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His body bursts into flames.

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And all that's left is a little OT residue where he once was.

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Re: BrikwaRPG - Turn 0 and beyond!

Post by Silverdream » Thu Aug 02, 2012 1:54 am

How many ZMC soldiers are left? Do you guys think it's too ambitious to kill the US Cavalry?
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