Rev. Sylvanus wrote:Not to mention, I've slaughtered opponents with "under"powered stuff before when they have bad general-ship
mr.duckie wrote:SirCheese wrote:I will be neutral. (Cuz I don't want to make enemies)
Cytheran wrote:What would stats be for say a standard pirates cannon that I want to use explosive ammo be?
Is it just shooting a size 1 exp? (Which would make sense thinking about it now)Since I usually play solo I just fudge, a lot. And I just started using the
Rev. Sylvanus wrote:The idea of over- versus under- powered is a moot point if no one calculates CP. Because at that point the game becomes about whatever you feel like bringing and stats can be whatever your heart desires.
Rev. Sylvanus wrote:Or enjoy the challenges of up hill battles
Warhead wrote:my head burns with War.
Rev. Sylvanus wrote:It is also interesting to note that so many other games suffer from "OP casters." Warhammer, WH 40K, DnD, many RTS's, etc. In many of these games, a caster left unchecked is often devastating. So in "casual" brikwars, an army that doesn't commit a lot of resources to eliminating a caster early will probably be hurting in the long run.
Lego Company wrote:...At the same time, the purpose is for the LEGO brand not to be associated with issues that glorify conflicts and unethical or harmful behavior...
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