WICKED SICK, TWILIGHT SPARKLE APPROVED
i expected something more commanding put on top of them.
MY GOD. This is . . . just . . .
Could we see a picture of how it connects from the legs to the cockpit?
I would guess it's this.
If you changed the head a bit it would look EXACTLY like a WH40k Warhound titan
Am I the only one thinking of this leaving behind its legs when invaders start climbing it and flying around blowing shit up?
Your builds pack a good amount of NPUs
I would just add some moar dakka to counter infantry or aircraft.
This is extremely impressive. Its "Intimidation factor" is working at 100%.
I built a USA mech that large once.
I would add some missiles, Lots of missiles
Silent-sigfig wrote:I built a USA mech that large once.
I didn't like the ammo belt though.
Maybe I'll try agaiin
mr.duckie wrote:SirCheese wrote:I will be neutral. (Cuz I don't want to make enemies)
Get Him!!!!
Make a mech contest huh? I'll upvote it if I have the time.
How long will it last against the vindicator?
lawmaster wrote:Kill him again.Bragallot wrote:He's already dead.lawmaster wrote:Kill the guy I'm in cc with.
halo 3000 wrote:They have judges that will pick 3 winners. no voting from the public, but thanks anyway!
mr.duckie wrote:SirCheese wrote:I will be neutral. (Cuz I don't want to make enemies)
Get Him!!!!
lawmaster wrote:Kill him again.Bragallot wrote:He's already dead.lawmaster wrote:Kill the guy I'm in cc with.
Bragallot wrote:Did you put that 'a' in whorehouse intentionally so we would read it as warehouse?
lawmaster wrote:Kill him again.Bragallot wrote:He's already dead.lawmaster wrote:Kill the guy I'm in cc with.
In my house rules, Mechs get a range advantage over tanks because their guns are (usually) set higher
halo 3000 wrote:In my house rules, Mechs get a range advantage over tanks because their guns are (usually) set higher
That sounds about right. The range should be higher based on the elevation. I was thinking tank killer because it can out range them with its big guns and long range. STD's would be a problem though. Maybe I'll built artillery next.
Colette wrote:halo 3000 wrote:In my house rules, Mechs get a range advantage over tanks because their guns are (usually) set higher
That sounds about right. The range should be higher based on the elevation. I was thinking tank killer because it can out range them with its big guns and long range. STD's would be a problem though. Maybe I'll built artillery next.
That may be debatable given the angle of the tank turret's gun. If you really wanted to be that specific about the range, then a simple formula for projectile motion is given by the following set of parametric equations:
x = t(vcosz)
y = -.5gt^2 + t(vsinz) + h
x = horizontal distance, y = vertical distance, t = time, z = initial angle, v = initial velocity, g = gravitational constant, h = initial height.
My cursory examination yields the result that initial height does not affect the range (vertical distance).
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