In any case, I'm still in the mood to share (larger versions: http://sometimeartisanproject.blogspot. ... -maps.html, feel completely free to ignore the rest of the blog):

Basic Starmap

Starmap with Political Overlay
Empire of Luchardsko WIP wiki pageBrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
mr.duckie wrote:Get Him!!!!SirCheese wrote:I will be neutral. (Cuz I don't want to make enemies)
Colette wrote:We made a decision a few years back that we wouldn't make a star map of the brikverse. In addition to 3D considerations, establishing a canonical geography might interfere with our ability to wage war on each other (ie other sides of the galaxy). We can have general regions (Scythians in center, Trattorians on edge of an arm) but nobody has been arsed into fixing specific locations yet.
Well, 3d considerations aren't really a problem. I've included general (x,y,z) abstractions in my own maps and it's not as if the vast majority of BrikWars isn't just chock full of abstractions. They're good for a fictional universe. That being said, I take your other point. With the constantly shifting alliances, empire growth and destruction, and new story elements, it would be a pain in the ass to try to keep track of it all and continually update the map. The thought had occurred to me. I had considered, originally, offering a map update for each Rekonstruktion...which would be easy to do. But the problem with that, as you say, is that it would interfere with the ability to fudge the logic of a story (how are you able to bring your whole empire to bear on the Trattorians when the Scythian domain completely blocks your path?). Now, I have found those limitations to be creatively inspiring. Sort of creates a big game of Risk. In the instance above, the attacker would have to treat with the Scythians to gain passage. Or attack them to get them out of the way. Generals begin making larger plans, which can actually be a lot of fun and really does a lot to expand the importance of the story, as well as extending it's long term viability. Of course, the problem with that is that every player needs to be into it. If everyone isn't on board, the whole thing falls apart pretty quickly. And it is, of course, perfectly acceptable to not be into it. Not everything is that serious, BrikWars probably way less so. So I get where you're coming from.Colette wrote:We made a decision a few years back that we wouldn't make a star map of the brikverse. In addition to 3D considerations, establishing a canonical geography might interfere with our ability to wage war on each other (ie other sides of the galaxy). We can have general regions (Scythians in center, Trattorians on edge of an arm) but nobody has been arsed into fixing specific locations yet.
Yep, that's the one I saw on the Wiki. I like the idea and I'd be willing to help out if the community ever changes its mind.Colette wrote:Here's an extremely outdated attempt at a starmap.
I'm just going to add that this map is hard to read if you're colourblind.Colette wrote:http://fc01.deviantart.com/fs50/f/2009/ ... uefish.png