BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Falk » Tue Oct 02, 2012 5:52 am

Bragallot wrote:Shit, I ruined it.

I don't recall the forum battle you mentioned. At the moment, whenever I think 'forum battle' it just creates a huge void in my mind.


it was only a couple guys per player, I had Konrad and two Wolf guys. We were saving some dragon guys from pyres and I threw a sword at one of the ropes and cut it.
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Bragallot » Tue Oct 02, 2012 6:03 am

Oh. That one. It's A Ritual.
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Bragallot wrote:
lawmaster wrote:Kill the guy I'm in cc with.
He's already dead.
Kill him again.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Silverdream » Wed Oct 03, 2012 5:53 pm

Need George's orders before I leave for Thanksgiving.
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mgb519 wrote:Seriously, you are now the first ever forum superhero.


Colette wrote:I hereby acknowledge Silverdream as the one and only forum troll as agreed in the bet.


Quantumsurfer wrote:No, I have 2 silver.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Zupponn » Wed Oct 03, 2012 7:24 pm

Silverdream wrote:Need George's orders before I leave for Thanksgiving.

Use my rules and just skip his turn if he doesn't send in orders in a timely fashion. Then if he misses a few turns, have him spontaneously combust.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Gorono » Thu Oct 04, 2012 1:17 pm

I want to shoot at the boy with the wrench and thats all.Sorry about late post i had some problems with my internet
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Silverdream » Thu Oct 04, 2012 1:22 pm

It's cool, but I already shot turn x.
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mgb519 wrote:Seriously, you are now the first ever forum superhero.


Colette wrote:I hereby acknowledge Silverdream as the one and only forum troll as agreed in the bet.


Quantumsurfer wrote:No, I have 2 silver.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Silverdream » Tue Oct 09, 2012 7:08 pm

TURN 4!

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Lt. Harafkyn shows the destructive power of incindiery shells.

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Kerrick crawls and begs a scav for help.

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Which turns out surprisingly well.

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Kerrick(healed up): Who are you? Why have you saved me?

Bunny man: Because the end is upon us!

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Dr. Glassman shoves the deadites away from him.

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He accidentally the container.

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Bringing the formerly friendly scav into undeath.

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Master Chef's attack is useless.

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Lt. Wolffe's shield is cut apart instead of him.

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And his gun is tossed into a tree.

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Zachary Nihil: Kill Mastur Chef and five other people of my choice and I'll let you get 25% off of this macbook.

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The P'zza seal saves Master Chef yet again.

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Hans: I'll save you Kerrick!

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He also cuts down the really annoying POOP tree.

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And tosses Kerrick his axe back.

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Eberhard, stoned off his ass tries to feed the wing to a zombie.

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(Eberhard is only disrupted by the Zombie attack, his armour saved him).

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Silvadream: I HATE YOU FUCKING SHIT SCAVS MOAR THAN MY ADHD FRIEND KYLE!!!1!oneoneeleven!

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The emu takes most of the blast.

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The zombies gang up on Lt. Wolffe. This could be the end for him.

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All the zombies are dead, and the scavs may be willing to talk, but the game is not over yet.

Dr. Glassman: The Zombies could be dead if their necromancer was killed or if a more powerful being took their life force psionically. In either case we should probably try to regroup.
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mgb519 wrote:Seriously, you are now the first ever forum superhero.


Colette wrote:I hereby acknowledge Silverdream as the one and only forum troll as agreed in the bet.


Quantumsurfer wrote:No, I have 2 silver.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Colette » Tue Oct 09, 2012 7:30 pm

Dr. Glassman: Go steal that macbook and shove it into my sylladex. Knock out the salesman dude if necessary.

I don't know why my attempts to create the peach-virus vaccine are failing, that was like the free-response question on my Ph. D final exam. Retrieve the macbook from the sylladex and look up the recipe for peach virus vaccine in the Trattorian science databases. Download it and begin gathering materials/cooking stuff up. Jury rig for equipment I don't have.

When finished wipe the instructions off the macbook- I don't want any possibility of any of the other players trying to steal it. I have become convinced that I will be able to make millions by bribing the Prussian government with it.

If everyone else's negotiation attempts with the scavs fail, just shoot the nearest one.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Silverdream » Tue Oct 09, 2012 7:44 pm

Colette wrote:sylladex


I pray for you.
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mgb519 wrote:Seriously, you are now the first ever forum superhero.


Colette wrote:I hereby acknowledge Silverdream as the one and only forum troll as agreed in the bet.


Quantumsurfer wrote:No, I have 2 silver.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby lawmaster » Tue Oct 09, 2012 7:57 pm

Walk over with some more weed to share with the scavs.
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Kalvinator » Tue Oct 09, 2012 8:13 pm

First off, I go retrieve my gun, as I'm pretty sure its somewhere, also, being the one with the most diplomatic skills here, I begin to try to settle things with the scavs. It is my feat, and I'm not sure who would be against it, so I'm pretty sure it wouldn't fail unless I crit-fail or something.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Zupponn » Wed Oct 10, 2012 1:07 am

Smash the face of the salesman guy in. Then pee on his corpse.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Scribonius » Wed Oct 10, 2012 1:50 am

Zupponn wrote:Smash the face of the salesman guy in. Then pee on his corpse.


"Ew. Disgusting. Means we can't eat him." (Hey, The Lt MIGHT be kind of ork-like, but he does have SOME sense of taste).

"Hy dun like dis. Is too eazy." Falls back to join with any of the others nearby, prepping the shotgun for another blast of SOMETHING (HE rounds if available, if not, solid shot for taking out big things - I suspect we're going to need them shortly). "Hyu know, dat hat isn't as snazzy as I thot it was, so I tink I wait for sometink bettah. Iz too bad about da zombees tho, iz a waste of whattyacallits... things... um... meh, iz moot point. Hy iz not gun eat zombees. Yeechk. Hy gots to draw da line somewhere, yus?"
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Cytheran » Wed Oct 10, 2012 2:08 pm

When Dr. Glassman takes the Mac book he will be sad to find out its only a shell of a Mac book. Like I would give one away for free. Start searching for things on the map. Shoot something. Or start a dialogue with a scav to teach him how to scam other scavs.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Postby Bragallot » Wed Oct 10, 2012 2:20 pm

Reclaim my gun and the buzzsaw and return to the others. Stay on high alert.
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lawmaster wrote:
Bragallot wrote:
lawmaster wrote:Kill the guy I'm in cc with.
He's already dead.
Kill him again.
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