BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Cytheran » Tue Oct 16, 2012 11:26 am

Bending the laws of logical reasoning Zachary's skeleton absorbs the leftover money on his person. Ripping itself out of its former fleshy body and reclaiming its toupé, Gr33dy B0n3z is born.

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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Zupponn » Tue Oct 16, 2012 3:00 pm

Silverdream wrote:You guys are the worst mercs ever.
I don't know, there was this group of mercs that Warhead hired once...
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Silverdream » Wed Oct 17, 2012 10:32 pm

TURN 6

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Master Chef tries to cook a beer soaked cheese chicken platter for the Immortal.

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But he burns it.

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George somehow takes off one of M's HP.

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Dr. Glassman fires the top-secret Trattorian OP weapon x.

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But it's deflected by Byron's Nova Sword.

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"I feel off."

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"Sexual urges, rising. Urge to write thousands and thousands of stories based on random ideas and then translate them into scripts and LARPing rising."

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Dr. Glassman has disappeared, in his place is Mr. Scythe.

Stereotype is Violent Welshman.

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Lt. Wolffe, Harafkyn and Hans all combine fire on Byron.

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He parries the first two shots, but the grenade does a whopping 19 damage.

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He's still alive though.

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Kerrick in an awful photo asks for reinforcements.

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But instead he gets reininforcements.

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The Scavs all charge, but none can attack Byron yet.

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Black Snooty here absorbs the black ABS bricks, and has them pop out of the ground under the Furwok.

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Who also falls from the tower.

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Onto a landmine.

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M slays a hippy with handblades.

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Hans takes the brunt of the anal disruptor.

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His arms are heavy, muscles like spaghetti, and he only survived(if you can call becoming a mad vegetable surviving) because his armour deflected the main blast.

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Silva's Anal Disruptor does a fair bit of damage to M, but he's still functioning.

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Eberhard has a bad trip(guess the marijuana was laced with something) and beats the shit out of M.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Kalvinator » Wed Oct 17, 2012 11:24 pm

"MINIONS!! NEW TARGET! GET THAT M GUY!" So basically, order all troops to attack M, as he is the closest threat at the moment.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Zupponn » Thu Oct 18, 2012 1:26 am

I don't know where I am, but pick up the Frying Pan of Goodliness and start setting up a little Gourmet Chicken stand and start selling gourmet chicken to everyone. If anyone fucks with my stand, I will kill them in anger.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Bragallot » Thu Oct 18, 2012 2:45 am

Pick up another ranged weapon if there's one in reach and duo-blast Byron along with everyone else who chooses to fire at him.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Silverdream » Thu Oct 18, 2012 4:20 am

I just realized I forgot to shoot overviews. Sorry, they'll be here in 9+ hours.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by lawmaster » Thu Oct 18, 2012 5:43 am

Kill m
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*

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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Gorono » Thu Oct 18, 2012 11:53 am

Kill the bunny rider and take his horse

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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Kalvinator » Thu Oct 18, 2012 1:11 pm

Gorono wrote:Kill the bunny rider and take his horse
Hey! Thats me, not a scav! Unless you're knew that... Well, in either case, shoot Gorono's character before he gets close.
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Scribonius » Thu Oct 18, 2012 7:38 pm

Kalvinator wrote:
Gorono wrote:Kill the bunny rider and take his horse
Hey! Thats me, not a scav! Unless you're knew that... Well, in either case, shoot Gorono's character before he gets close.
Funny. :D

*Reloads both barrels with incendiary rounds and team-fires on Byron again, because I can, and because he didn't die last round.* Hey, hyu is supposted to be kind uv ded-like! Why hyu not ded yet?

*If time still permits, ready the halberd to receive a charge from Byron or M in case they try closing to melee.*

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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by cleanupcrew » Thu Oct 18, 2012 7:59 pm

Shoot at Byron!

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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Gorono » Sat Oct 20, 2012 11:18 am

Oh no don't shoot at this guy. NO NO NO !!!

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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Kalvinator » Sat Oct 20, 2012 11:53 am

Gorono wrote:Oh no don't shoot at this guy. NO NO NO !!!
Well, are you still going attack me?
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Re: BrikwaRPG in the Yellow Sector: Turn 0 and beyond.

Post by Silverdream » Sat Oct 20, 2012 6:48 pm

TURN 8

Spoiler
Show
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"I do not have the time for this!"

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Mr. Scythe is the first victim of Psionic blast.

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Lt. Wolffe is saved by his helmet.

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But Lt. Harafkyn isn't. Luckily, his head and hat are still connected and he will join the other Brikjaegers in Valhatta.

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Admiral Byron then speeds towards Kaiser Klaus, knocking Lt. Wolffe and Master Chef down.

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Master Chef clears away the area.

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And contructs a small chicken restaturant.

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He sees a drug addict beating up an older man in the back of his store, and decides to save the old man.

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The Scavs aren't too sure where M is.

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Until he ambushes them.

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A scav armed with a crossbow ends up killing M.

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George and Kerrick have a staredown, but neither is willing to risk the first shot.

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Lt. Wolffe picks up Dr. Glassman/Mr. Scythe's gun.

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And does a textbook jump backwards while firing two weapons at the same time.

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He misses brutally.

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"MEEEEEEEEEEEOOOOOOOOOOOOOOOOOWWWWWWWWW!!!!!"

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"NYAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHH"

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Looks like both parties survived the midair duel without a scratch. Except now Byron is right in front of Klaus.

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