Keldoclock wrote:Size damage easily substitutes for Wounds. Wounds are a WH40k thing, they have no place here( except for Heroes, where Hitpoints are also acceptable)
"Wound" is an easy catch-all term to use for all of that.
For momentum- less rolling= win
The figure throws an item according to the already existing rules. It moves however many inches the item is thrown in the opposite direction.[/quote]
Same amount of rolling. Under the 2005 rules it would be, what? 1d6-1"? Under 2010, how would that work? It's now 3" (with the option to take "out of range" penalties) under the 2010 rules - so how would that work?