Heroes being badass

Rules questions, suggestions, and discussion

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aoffan23
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Re: Heroes being badass

Post by aoffan23 » Tue Jul 17, 2012 2:50 am

Muscles don't mind heroes, they wear bullets with their armour.
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Re: Heroes being badass

Post by Keldoclock » Wed Jul 18, 2012 12:41 pm

Muscles their with heroes, wear they bullets don't mind armor.
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Re: Heroes being badass

Post by lawmaster » Wed Jul 18, 2012 7:47 pm

Muscle bullet muscle mind armor.
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Re: Heroes being badass

Post by Predator » Thu Jul 19, 2012 2:09 pm

:iconcur: Bullets with their mind armor, wear they heroes.
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Re: Heroes being badass

Post by Cytheran » Thu Aug 02, 2012 4:20 pm

Why does cannon fodder need armor?

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Re: Heroes being badass

Post by Thesson » Thu Aug 02, 2012 4:22 pm

Even though they're cannon fodder you still need em to TRY and do damage.

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Re: Heroes being badass

Post by Rev. Sylvanus » Thu Aug 02, 2012 8:33 pm

Cytheran wrote:Why does cannon fodder need armor?
If everyone who runs and red shirts for the hero has armor, then the hero him/her-self does not need armor.
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Re: Heroes being badass

Post by ameelus » Fri Dec 14, 2012 7:31 am

Apart being or not being a really badass, a hero has 2d6 armor with or without wearing an effective armor? If a hero has 2d6 base armor..putting up an armor like other minifigs could boost the armor to 3d6?? that's a rule question but still IT, I think.

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Re: Heroes being badass

Post by Zupponn » Sat Dec 15, 2012 6:00 pm

ameelus wrote:Apart being or not being a really badass, a hero has 2d6 armor with or without wearing an effective armor? If a hero has 2d6 base armor..putting up an armor like other minifigs could boost the armor to 3d6?? that's a rule question but still IT, I think.
No, it would be either 2d6+2 by the 2005 rules or 2d6 and attacker loses one die by the 2010 rules.
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Re: Heroes being badass

Post by Natalya » Sun Dec 16, 2012 10:25 am

samuelzz10 wrote:I think it should be required that all heroes are badass.
:boss:
Arkbrik wrote:Armor does make a hero look pretty badass. But it reduces their move to 3.5", which is not so badass.
Buy extra movement or say it is light weight armour or fudge it.
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Re: Heroes being badass

Post by ameelus » Mon Dec 17, 2012 3:38 am

Thanks!!!

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Re: Heroes being badass

Post by Natalya » Sat Dec 22, 2012 11:31 am

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Re: Heroes being badass

Post by Whiteagle » Mon Dec 24, 2012 1:37 am

Heh, my Nephew used his MOC Slenderman as a Hero when we Brikwar'd...

He had the ability to teleport anywhere, but my Nephew thankfully agreed that his Nice Suit wouldn't give him that much protection...

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Re: Heroes being badass

Post by cleanupcrew » Mon Dec 24, 2012 6:06 pm

So the Trattorian military is mostly run by armchair generals and admirals (or worse, politicians). I like the idea of them doing cliché feats since they are the leaders after all, but I don't feel (as a general rule) that they're physically and stronger or more badass than the average grunt. I'm thinking about modifying their hero stats to keep the higher skill but drop the move and armor bonuses. What do you guys think I should do?

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Re: Heroes being badass

Post by Silverdream » Mon Dec 24, 2012 6:11 pm

Go for it. You could also have the hero be an ordinary grunt and have the general take credit for any successes.
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