Random Battle for the Random Pass

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Random Battle for the Random Pass

Postby IX_Legion » Wed Jan 02, 2013 10:59 am

Note: despite using a couple of the same armies, this is not a sequel to my earlier "Battle for the Pyramid" (which will hopefully be coming soon).This was a quick, "let's throw some armies together" battle.

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The Imperial army, drawn up in battle formation at the Random Pass.

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The army of the undead strung out before them.

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A group of Dwarves holds the Imperial right flank.

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Imperial troops in the center, crossbowmen to the front. The guy on the horse is a hero, but I forgot about him for a few turns, and when he finally tried to do something he died pretty ignominiously.

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And on the left, Roman legionnaires.

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The mummies, massed opposite the legionnaires.

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Skeletons and zombies, positioned to smash into the Imperial troops and Dwarves.

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Some of the more intelligent undead opposite the Imperial right. A ghoul, two wraiths, and two cursed warriors.

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The undead shamble forward, as undead are wont to do.

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First attack, ghoul vs. dwarf.

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That looks painful...

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Imperial crossbowmen let loose a volley before retreating behind their melee armed comrades. One skeleton down...

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Dwarves advance to contact...

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Both cursed warriors attack a solitary dwarf...

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...with predictable results.

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Skeletons push forward as the ghoul claims another life.

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The mummies move forward in considerably better order. They're the best undead troops, and I've placed them opposite the best Imperial troops.

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Continued fighting on the Imperial right. The dwarves are looking a little thin, though more skeletons are down...

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The first rank of legionnaires ready their pila to throw.

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One kill! They draw their gladii.

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Crossbowmen reload.

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The knight, remembering that he is a hero and should be doing something heroic, leaps into battle against the cursed warriors.

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He is promptly de-horsed.

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The undead press forward. It looks like another dwarf down. That can't be good.

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Skeletons smash into the Imperial lines. The results are obvious.

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And the mummies reach the legionnaires, as the second rank draw back their own pila.

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Two die on the front rank's sword-points.

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The hero gets up and dusts himself off. The crossbowmen aim a volley at the wraiths.

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One down.

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More fighting here. The skeletons are nearly gone, but there are zombies right behind them... :shock:

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The Imperial infantry counterattacks!

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At the same time, the first two ranks of legionnaires advance, as the rear rank prepares the final volley of pila.

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More dead mummies, again by gladius rather than pilum. Odd how those javelins are never quite as effective as one might hope.

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The hero comes under attack from a cursed warrior and a wraith.

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There goes the last wraith. The hero did something! Finally! Their bodies and their horses dissolve into mist.

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The undead start to overwhelm the dwarves.

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Mummies press the attack, but the legionnaires hold.

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The mummy chariot decides to get in on the action. Two legionnaires bail out of the way as the mummy swings his sword for the attack.

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Both attack and counterattack miss, and the chariot begins to come back around for another pass.

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The hero tries a feat, swinging his blade down to decapitate the cursebearer.

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Deflected! :byzero:

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A dwarf cuts down the other cursebearer, but their entire center is gone. Undead pour through the gap.

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They reach the Imperial lines. The soldiers are dying pretty quickly.

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Legionnaires advance, pushing back the last mummies. Two move toward the chariot (I think those are the two that were knocked down).

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Skeleton crossbowmen bring down the warhammer-wielding dwarf.

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The cursebearer whacks away at the hero, to no avail.

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The last dwarf, along with another Imperial soldier, is down. Aforementioned gap just widened.

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The Roman officer is beheaded.

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The crossbowmen reload as the charioteer misses one with his sword.

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The hero tries another feat, which involves shoving the cursed warrior away.

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It fails like the last one.

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A volley of bolts slams into the cursebearer. He is not affected.

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OM NOM NOM

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Can't remember if it's the mummies or the Romans attacking here. Doesn't really matter, mummies are dying. A few Romans are down, though.

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The undead press forward, and a skeleton kills a crossbowman. The hero is attacked again, but survives.

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The last mummies attack, only to be skewered on the Roman gladii.

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Did I mention that the mummy's demon-horse can breathe fire? Well, he can. Finally, the hero is dead.

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Wait, wasn't he dead a moment ago? last I saw, a zombie was gnawing on him... Oh crap.

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The crossbowmen throw down their weapons. What is this? Cowardice?

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Nope. Rearming.

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One is killed as he passes a skeleton.

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Once more, the Imperial troops press forward.

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Legionnaires attack, but the last foot-mummy just won't die.

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The undead continue their mindless shamble forward.

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Well, at least he won't be rising as a zombie later on like Bonn-o-Tron...

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Trading kill for kill.

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Finally, the mummies are down (except for the one on the chariot). The legion can now come to the aid of their hard-pressed comrades.

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General undead advance. Don't mind the flames coming out of the horse's mouth, I just forgot to take out the flame piece.

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There's that cursed warrior again, killing more Imperials.

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The legionnaires form up with the two rearmed crossbowmen, presenting a formidable shield wall to the undead horde.

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The mummy charioteer senses an opportunity. Before the Imperial troops close up into an impenetrable circle, he dashes in and beheads a Roman.

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Two legionnaires turn to face the new threat.

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Their armor absorbs the fire damage.

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Zombies begin to hit the shield wall, but it holds.

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Essentially the same shot, but from a more epic angle. Pity it turned out blurry.

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Counterattacks lash out, but those zombies are tough. There is a skeleton leaking around the edge of the line.

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The charioteer attacks to no avail.

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Oh crap.

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Well, that sucks. MORE zombies.

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Several go down at the shield wall. More keep coming, though.

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The charioteer disengages and loops around.

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And the zombies renew their assault.

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Imperial troops push forward, and the last cursed warrior is down.

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"Um, Bill, what are you doing?"

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"Are you sure that's a good idea?"

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Well. That can't be good. The legionnaire immediately begins to take damage from the cursed weapon and armor.

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The end of the zombie horde finally seems to be in sight, but they keep gnawing away (pun intended) at the Imperial right flank.

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Not this again.

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The charioteer charges. Again.

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Once again, the horse's fire breath is ineffective.

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Counterattacks damage the horse, but fail to kill it.

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Romans attack the skeleton crossbowmen.

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The rest go after the zombies. One more zombie down!

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The demon horse's fire brings down the cursebearing Roman.

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The charioteer attacks too, but is less useful.

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He isn't in combat long, though.

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The Imperials attack what is left of the undead horde.

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Doesn't look good for the nonliving...

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Finally, the shield wall brings down its last attacker.

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The last skeleton crossbowman dies in short order, too.

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That dang chariot comes around again.

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The infantry attacks the horse. Again.

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They fail. The chariot rides down the Imperials.

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That's gotta hurt. All that's left of the Imperial forces are Romans.

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But wait! Opportunity attack!

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The spear finds its mark...

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...and the battle is won! Imperial victory!

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Overview of the field.

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The dwarves' sector of the field. They died like men. Well, like dwarves. 'cause technically, you know, they're dwarves, not men. Ahem.

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The Romans' sector.

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The center, which saw perhaps the most fighting.

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Moral of the story: don't mess with the Romans. They will screw you up.

THE END!







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...

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That's odd...

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:byzero:

The end?
This should be in the Rulebook somewhere:

"Any problem on earth can be solved with the careful application of high explosives"
-Valkyrie (the movie)
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Re: Random Battle for the Random Pass

Postby samuelzz10 » Wed Jan 02, 2013 1:30 pm

May want to invest in some of these: http://www.gibrick.com/accessories/catspaw-customs-hex-stands-4-stud-hx4s.html if you're going to play on a flat surface like that.
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Re: Random Battle for the Random Pass

Postby Silverdream » Wed Jan 02, 2013 3:52 pm

That Roman legion.
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Re: Random Battle for the Random Pass

Postby AZKAMAT » Fri Jan 04, 2013 9:43 pm

samuelzz10 wrote:May want to invest in some of these: http://www.gibrick.com/accessories/catspaw-customs-hex-stands-4-stud-hx4s.html if you're going to play on a flat surface like that.


Simple 2X2 Lego plates make good substitutes. Smaller too, so you can conserve space for those tight, close and crowded environments.
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Re: Random Battle for the Random Pass

Postby IX_Legion » Fri Jan 04, 2013 10:28 pm

Yeah, people falling over is a problem. I knocked over a legionnaire and, naturally, they all go down like dominoes. I'll try to pick a few up on my next pick-a-brick order.
This should be in the Rulebook somewhere:

"Any problem on earth can be solved with the careful application of high explosives"
-Valkyrie (the movie)
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Re: Random Battle for the Random Pass

Postby AZKAMAT » Fri Jan 04, 2013 10:47 pm

IX_Legion wrote:Yeah, people falling over is a problem. I knocked over a legionnaire and, naturally, they all go down like dominoes. I'll try to pick a few up on my next pick-a-brick order.


I remember the one time I tried to set up a melee battle, I had all my King's men set up a fancy line that took me forever to set up, and then the cult hopped up and decided to nap on them. A domino effect ensued and the orcs won by default.
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Re: Random Battle for the Random Pass

Postby Alex » Mon Jan 07, 2013 10:01 am

This was a good battle report with lots of carnage. Keep it up!
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