Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
aoffan23 wrote:The only issue with this is the fact that a sniper could take a hostage from across the battlefield. Even if the captive were to notice the red laser, he wouldn't have any idea what the sniper wanted him to do. That's why I like the 2" option.
Warhead wrote:my head burns with War.
Kirillyos wrote:So any options to escape the cuffs? I suppose an ally could try to damage them...
Battlegrinder wrote:Kirillyos wrote:So any options to escape the cuffs? I suppose an ally could try to damage them...
I'm personally a fan of the old "chew off your hand" play, but if you had a character with gymnastics/super spy/etc, maybe you could use a feat to escape or pick the lock.
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