the quest begins

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darkpaladin
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the quest begins

Post by darkpaladin » Mon Jan 14, 2013 7:19 pm

this is a test out of an idea i had
its a rpg stile game
loosely like d&d
the game is set up on one or more "maps", more are accessible when found they are 48 by 48 studs with detail built on, a small marker shows where the party is on the map
each stud on the map represents a 32 by 32 stud baseplate on which the characters can interact, they can move one baseplate (one map stud) a turn, there are five turns in one day (morning, midmorning, noon, afternoon, and evening), and three turns at night (twilight/ early night, midnight, and early morning)

anyway, on with the story

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a litte bar in the middle of nowhere
(nooooo i missed some of the dog hair in there)

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bartender: well look what the path brought in, some new adventures
*the drunk man laughs*
the others don't look up form there conversation

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steve walks up to the bar
bartender: what'l it be boy
steve: actualy we don't have money for drinks but could we borrow a map
bill: *grumbles* can't i just have one, i haven't had any ale in days
fred (known as swift): good thing to, last time you had some we were almost killed by the barman, you drank his whole stock
bill: t'was only two barrels

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bartender: here you go, you can keep it if you don't buy any drinks
steve: thank you sir, we won't, that settles it bill
bill: *grumble*

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alexandria (alex): let me guess, you became an adventure because somebody killed you family and you want revenge
steve: yes a necromancer
alex: i should of known, its to much of a cliché
steve: yes and than the hero marries the fair maiden and lives happily ever after

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alex: *thwack* c@#$@##, he's arrogant as well, why is it always me!

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mysterious man in corner: i couldn't help but here you said a necromancer
steve: yes
man: was he dressed in black and had a ghost with a white scepter behind him
steve: yes, how did you know?
man: my companions and i are hunting this man as well if you are interested meet us on the path

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they exit the building

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alex: thank goodness they are gone
bartender: you know you should go as well
alex: fine but i won't like it

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bartender: so thats were you kept that

later on the path

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steve: welcome, i am glad to have your help but i don't think you have introduced yourselves
man: sorry, i am known by many names, but you may call me tim the ranger, these are my companions goreleaf the elf (he just goes by leaf) and Bergvid the dwarf
steve: i just go by steve, these are my companions william (he goes by bill), and fred he's a chil- err halfling who goes by swift
tim: i see

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tim: there is a town nearby, i need to get some health potions before we set off

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some skeletons pop out from cover
skeleton leader: halt this is our road
steve: good, this was starting to become boring backstory

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the skeletons charge and attack

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tim kills his on the counter attack

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bergivid does the sam with his
nothing else of importance happens

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tim goes to help leaf with the chieftain and bergivid goes to help fred

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steve quickly displaces his

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bergivid beheads another

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bill disposes of his

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tim displaces the leader

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alex: i thought you might need my - i see you've been busy
steve: so you'll join
alex: against my better judgement

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tim: lets go
swift: you forgot the best part, LOOTING

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swift is know equipped with iron chain mail (+1 armor)
bill is know equipped with iron helm (+1 armor)
they divide up the weapons among them, none had any gold on them

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they proceed to leave

character status

steve: health: 15/15 armor: 5 equipment status: 20/20
bill:health: 15/15 armor: 5 equipment status: 15/15
swift: health: 15/15 armor: 5 equipment status: 10/10, 10/10
tim: health: 25/25 armor: 6 equipment status: 25/25
leaf: health: 25/25 armor: 6+d6 shield equipment status: 20/20, 20/20
bergivid: health: 25/25 armor: 6 equipment status: 20/20
alex: health: 15/15 armor: 4 equipment status: 15/15

i didn't want to put this in forum battles because of all the rpgs going around right now, but if anyone wants to play a character (except steve) i will move it there and npc the others
also if there are any questions about how this works i will be happy to answer
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Silverdream
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Re: the quest begins

Post by Silverdream » Mon Jan 14, 2013 8:25 pm

Wow, this is really well done.

If other people sign up I would like to be Swift.
This sig is too fucking large: show anyway
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darkpaladin
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Re: the quest begins

Post by darkpaladin » Mon Jan 14, 2013 8:40 pm

Thank you
Swift is a chil- err halfling thief
You may play him
I don't care if others want to play or not but I will move the next update to forum battles
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Unlimited Overkill
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Re: the quest begins

Post by Unlimited Overkill » Wed Jan 16, 2013 11:05 am

I'll take Leaf, I guess. Nice setup. :tiger: What's equipment status?

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darkpaladin
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Re: the quest begins

Post by darkpaladin » Wed Jan 16, 2013 5:51 pm

Ok, leaf it is
He is equipped with a elvish spear, shield, and long bow( not pictured)
Oh swift is equipped with two knifes and a backpack to hold more items
Equipment status shows how much your equipment that you currently hold can take before it breaks, like for example how many times you can hit that rock troll's skin before your weapon shatters in your hands
The way it works is every time you hit something harder than what your item is made out of you roll a die(or dice) to see how much damage it takes, in the example if you were armed with a iron sword, your sword would take d6 damage each time you hit him until it's equipment status equaled zero at which point it shatters

for those playing a character read this!
Ok sorry the next update is taking so long I had to make the town
So the rest of the journey to the town was uneventful, exept for a incounter with a fire breathing chicken which ended in a late morning snack that nobody had to cook.
Anyway, you are now in the town, there is a inn, pub, blacksmith where you can buy/sell weapons, and a general store for anything else you would need on an adventure (because that's all that's in a RPG town right?)
Each person is assumed to carry enough food and water for themselves for the whole trip, it makes things easier
Also there is a very rude adventuring party there, they have insulted our obviously new party, they are stronger than our party but there are only three, we can a. Ignore them b. insult them back or c. Take the risk and fight them (and loot them if we win)
You can now chose what you want to do in the town, just post it on this thread
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Silverdream
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Re: the quest begins

Post by Silverdream » Wed Jan 16, 2013 9:31 pm

I would like to go to the blacksmith to see what is for sale.

I think we should find a way to ambush the other party (I'm thinking one of us angers one of them into following one of us into an alley, where we will all attack that one guy at once then attacking the rest).
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Unlimited Overkill
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Re: the quest begins

Post by Unlimited Overkill » Thu Jan 17, 2013 6:04 pm

My suggestion:

6] First, I take one out with my bow...

7] ...They chase me...

8] ...Into Silver's ambuscade. Wham!!

Then let's see the blacksmith

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darkpaladin
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Re: the quest begins

Post by darkpaladin » Thu Jan 17, 2013 8:33 pm

Your orders have been done
Just let me get them onto the computer
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darkpaladin
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Re: the quest begins

Post by darkpaladin » Sat Jan 19, 2013 12:46 pm

I hate technical difficulties
*please stand by*
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darkpaladin
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Re: the quest begins

Post by darkpaladin » Sun Jan 20, 2013 12:52 pm

The update is here
It's in the forum battles section
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