Which one?
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Which one?
Which year of rules or mixture of them is best?, by best i mean resulting in the most death and chaos ones, i will be making my own rules for the gaps and things i find boring or silly, and how do i view the 2010 rules?, i want magic and supernatural stuff involved and am looking for easier to grasp rule mixtures (i passed up warhammer 40000 on complexity).
- Keldoclock
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Re: Which one?
A combination of and , using as much or as little of the existing rules as you want.
stubby wrote:omg noob, balrogs are maiars too, don't you know anything
- Tzan
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Re: Which one?
I can't directly tell you, but this heretic has provided a tainted link.SVGK wrote: and how do i view the 2010 rules?,
http://www.brikwars.com/forums/viewtopi ... 05#p242900
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- Catastrophe Magnet
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Re: Which one?
http://brikwars.com/rules/2010/contents.htmSVGK wrote:Which year of rules or mixture of them is best?, by best i mean resulting in the most death and chaos ones, i will be making my own rules for the gaps and things i find boring or silly, and how do i view the 2010 rules?, i want magic and supernatural stuff involved and am looking for easier to grasp rule mixtures (i passed up warhammer 40000 on complexity).
Re: Which one?
Natalya wrote:Wtf is going on in this thread?
- Ben-Jammin
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Re: Which one?
2005 + 2001.
Re: Which one?
they seem identical to the 2005 rules to me.
- Quantumsurfer
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- Tzan
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Re: Which one?
Ok I promise I will use BrikWars 4006.Ben-Jammin wrote:2005 + 2001.
When is that being released?
- Quantumsurfer
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- Tzan
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Re: Which one?
So, its being released early, nice!
- IVhorseman
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Re: Which one?
Here's your most telling sentence; you probably don't wanna touch 2001. It sounds like you've already got a grasp on 2005, and 2010 isn't *that* much different.SVGK wrote:(i passed up warhammer 40000 on complexity).
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
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- samuelzz10
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Re: Which one?
If you have to choose a rule book, here's what I use.
First, use 2010 rules for basically everything, but use the 2001 monster damage, special unit, and weapons section if you roll for armor. (I don't, so I just use the highest possible you can get on the die when rolling armor and add +1d6 or so to all weapons) If you want some cool stuff, the ancient tomes of 1998 and 2000 also have some pretty cool special units I think aren't in 2001 or 1998. I also have a huge list of stat cards here:https://www.dropbox.com/s/u3wxuy44uytrh ... 20doc.docx (I have even more but they aren't in there)
First, use 2010 rules for basically everything, but use the 2001 monster damage, special unit, and weapons section if you roll for armor. (I don't, so I just use the highest possible you can get on the die when rolling armor and add +1d6 or so to all weapons) If you want some cool stuff, the ancient tomes of 1998 and 2000 also have some pretty cool special units I think aren't in 2001 or 1998. I also have a huge list of stat cards here:https://www.dropbox.com/s/u3wxuy44uytrh ... 20doc.docx (I have even more but they aren't in there)
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- IVhorseman
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Re: Which one?
samuelzz10 wrote:I just use the highest possible you can get on the die when rolling armor and add +1d6 or so to all weapons
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.