**Stats**

**Base Cost:**4 CP

**Skill:**1d6

**Move:**5"

**Armour:**4

**Equipment:**

**Combat Knife:**Size S, Use 2, Range CC, Damage 1d6.

**Revolver:**Size S, Use 3, Range 6", Damage 1d6.

**Sniper's Rifle**: Size 2, Use 4, Range 10", Damage 2d6.

**Total Cost:**15 CP

The rifle costs 6CP as a MOC weapon, which means it loses 2" range compared to a standard rifle but has Damage of 2d6.

How much d'ya think it should cost for a "sniper" base template? Boost the skill up to +2 and maybe give a "Sniper" speciality (If she stays still for a turn she gets a bonus to hit or something, or double the usual effective range of the weapon, so she can push it to 20")