
Stats
Base Cost: 4 CP
Skill: 1d6
Move: 5"
Armour: 4
Equipment:
Combat Knife: Size S, Use 2, Range CC, Damage 1d6.
Revolver: Size S, Use 3, Range 6", Damage 1d6.
Sniper's Rifle: Size 2, Use 4, Range 10", Damage 2d6.
Total Cost: 15 CP
The rifle costs 6CP as a MOC weapon, which means it loses 2" range compared to a standard rifle but has Damage of 2d6.
How much d'ya think it should cost for a "sniper" base template? Boost the skill up to +2 and maybe give a "Sniper" speciality (If she stays still for a turn she gets a bonus to hit or something, or double the usual effective range of the weapon, so she can push it to 20")