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Empire of Luchardsko WIP wiki pageBrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."
Warhead wrote:my head burns with War.
IVhorseman wrote:They'd need to be extremely specific things, like when Warhead sees a mom.
IVhorseman wrote:I think unit choices customise factions just fine. Some factions rely on cannon fodder to be strategically maneuvered by leaders and officers into battle - others rely on highly trained specialists to do the hard-hitting work. Some armies field super-death-tanks, and others just send in more jets.
stubby wrote:You were inb4beluga.
Quantumsurfer wrote:The thought buttplugged through at some point, yeah. I think I prefer *highly* specific abilities to any random bonus. Stuff that is specifically themed toward the faction, something you couldn't easily just attach to another faction and call it a day. They would be difficult to balance with one another but I'm not sure many people here care that much about balance.
IVhorseman wrote:I think unit choices customise factions just fine. Some factions rely on cannon fodder to be strategically maneuvered by leaders and officers into battle - others rely on highly trained specialists to do the hard-hitting work. Some armies field super-death-tanks, and others just send in more jets.
Tzan wrote:Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
aoffan23 wrote:it just seems very inconvenient to keep track of a universal rule on a separate piece of paper, rather than just seeing it in the stats of whatever unit you're looking at. If you're making your own stat cards anyway, there's no point leaving something out.
Taxonomer_X wrote:It seems to me if you can get the folks you play against to accept your faction ability, then it's good. Now, if they look at it and say, "That's over powered, dude" then you don't get it. This is why I'm trying to get my boys to take up construction points, so we can at least have some kind of ruler.
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