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stubby wrote:You were inb4beluga.
Minifigs are Creatures too, and their stats can be calculated the same as any other Creature.
Structure: Ignoring the Surface-element limbs, a minifig's body and head have a Size of 1". A minifig is made of flesh, so his Structure Level is 0, for an Armor of 1d6. (Because minifigs are so common, we simplify the 1d6 rating to 4 to cut down on in-game die-rolling.) The minifig's Base Cost is its Size of 1 times one half for its Structure Level of zero, or 0.5 CP.
Propulsion: A minifig has regular ground-based movement, which costs 1CP per 2". The minifig's Move of 5" costs 2.5CP total, increasing the minifig's total price tag to 3CP.
Weapons: The Minifig's weapons are bought separately.
Mind: A minifig has an intelligent Mind, with a cost equal to its Size rating, or 1CP. This completes the minifig and brings its final cost to 4CP.
Warhead wrote:my head burns with War.
BrikWars 2010 wrote:Flying Propulsion | (2CP + Structure Level) per 2" Move | wings, antigravity, capes
pkbrennan wrote:Ah well, I guess the 2001 rules are a temporary fix until I can work it out properly with 2010 rules when they are finalised
pkbrennan wrote:(shouldn't they be now called 2013 rules?)
stubby wrote:You were inb4beluga.
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