I'm making a mech...

Not Lego but still Lego.

Moderator: The Shadowscythe

I'm making a mech...

Postby Falk » Fri Mar 08, 2013 10:05 am

...and I got stuck.

Here's what I have so far:

Image
The front

Image
The back

I have absolutely no idea how to continue, so any help would be appreciated.

NOTE: I'm planning to make this IRL, and the ball joints will be replaced with the exo-force and KK giant guys, but LDD doesn't have the whole joint so it'll have to wait.
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

Empire of Luchardsko WIP wiki page
User avatar
Falk
Jaw-Jaw
 
Posts: 791
Joined: Wed Aug 31, 2011 1:43 pm

Re: I'm making a mech...

Postby lorbaat » Fri Mar 08, 2013 1:28 pm

If I were you, I'd build a second leg on it.
User avatar
lorbaat
Minifig
 
Posts: 287
Joined: Mon Jun 25, 2012 10:54 am

Re: I'm making a mech...

Postby Falk » Fri Mar 08, 2013 2:17 pm

:D Any other advice?
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

Empire of Luchardsko WIP wiki page
User avatar
Falk
Jaw-Jaw
 
Posts: 791
Joined: Wed Aug 31, 2011 1:43 pm

Re: I'm making a mech...

Postby lorbaat » Fri Mar 08, 2013 2:24 pm

What has you stuck? I don't know what the alternate joint pieces you're referencing are, so I don't know what is "really there". I started with a whole thing about figuring out a way to connect the pelvis to a torso when it occurred to me that whole part of the model might be what you're talking about replacing.
User avatar
lorbaat
Minifig
 
Posts: 287
Joined: Mon Jun 25, 2012 10:54 am

Re: I'm making a mech...

Postby Falk » Fri Mar 08, 2013 3:17 pm

Yeah the pelvis is currently the problem, but I don't really know waht I want the torso to look like so that might be some of the problem. I'm currently trying a couple different pelvis connections so I'll se how that comes out.
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

Empire of Luchardsko WIP wiki page
User avatar
Falk
Jaw-Jaw
 
Posts: 791
Joined: Wed Aug 31, 2011 1:43 pm

Re: I'm making a mech...

Postby pkbrennan » Fri Mar 08, 2013 3:26 pm

Those ball join things? Not stable enough. You want those weird three-piece clicky ones for hips and knees so you can lock them in place for standing. Probably want them in the shoulders and elbows too, if you're going to do conventional arms.

And build the second leg so you know what they look like as a pair.
The World of Pekab & the Anarcho-Syndicalist Adventurers Guild <== new site

"Everything needs more Dakka, including the Dakka..."
User avatar
pkbrennan
Cannon Fodder
 
Posts: 390
Joined: Sat Feb 02, 2013 7:54 am

Re: I'm making a mech...

Postby Falk » Fri Mar 08, 2013 3:43 pm

The joints I would use IRL are these, they are more stable and I have an abundance of them. Does anyone have any torso ideas? If I can get the torso built then I might be able to figure out a pelvis for it. Another question is if I will give it a head or not. Depending on that I think it should be easier, but I'm not sure which way to go.
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

Empire of Luchardsko WIP wiki page
User avatar
Falk
Jaw-Jaw
 
Posts: 791
Joined: Wed Aug 31, 2011 1:43 pm

Re: I'm making a mech...

Postby pkbrennan » Fri Mar 08, 2013 3:52 pm

Yup, those are the ones I am thinking of. Good move.
The World of Pekab & the Anarcho-Syndicalist Adventurers Guild <== new site

"Everything needs more Dakka, including the Dakka..."
User avatar
pkbrennan
Cannon Fodder
 
Posts: 390
Joined: Sat Feb 02, 2013 7:54 am

Re: I'm making a mech...

Postby Whiteagle » Thu Mar 14, 2013 9:34 am

Falk wrote:The joints I would use IRL are these, they are more stable and I have an abundance of them. Does anyone have any torso ideas? If I can get the torso built then I might be able to figure out a pelvis for it. Another question is if I will give it a head or not. Depending on that I think it should be easier, but I'm not sure which way to go.

Uh, those are in LDD, they just separated the clicky piece as its own part.
User avatar
Whiteagle
Playmobil
 
Posts: 1563
Joined: Wed Dec 14, 2011 1:30 pm

Re: I'm making a mech...

Postby Falk » Thu Mar 14, 2013 2:10 pm

Whiteagle wrote:
Falk wrote:The joints I would use IRL are these, they are more stable and I have an abundance of them. Does anyone have any torso ideas? If I can get the torso built then I might be able to figure out a pelvis for it. Another question is if I will give it a head or not. Depending on that I think it should be easier, but I'm not sure which way to go.

Uh, those are in LDD, they just separated the clicky piece as its own part.

Really? What section are they in?
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

Empire of Luchardsko WIP wiki page
User avatar
Falk
Jaw-Jaw
 
Posts: 791
Joined: Wed Aug 31, 2011 1:43 pm

Re: I'm making a mech...

Postby pkbrennan » Thu Mar 14, 2013 3:04 pm

They're in the third set of parts on the left menu thingy.
The World of Pekab & the Anarcho-Syndicalist Adventurers Guild <== new site

"Everything needs more Dakka, including the Dakka..."
User avatar
pkbrennan
Cannon Fodder
 
Posts: 390
Joined: Sat Feb 02, 2013 7:54 am

Re: I'm making a mech...

Postby AokDSM » Thu Mar 14, 2013 5:58 pm

pkbrennan wrote:They're in the third set of parts on the left menu thingy.

:fudge:
User avatar
AokDSM
Champion
Champion
 
Posts: 28
Joined: Mon Mar 11, 2013 9:17 pm
Location: R.1978, moving troops into the Present.


Return to LDD Forum

Who is online

Users browsing this forum: No registered users and 1 guest