IVhorseman wrote:Interesting twist for a similar idea: instead of paying for the items/equipment/whatever, you can just pull out one item worth 1d6 CP per turn, with the same limitations on size. As soon as a 1 is rolled, the bag has been emptied, and no longer functions.
A third way of doing it would be to just buy a case for 2CP and have the character use his Feats to be able to draw something useful out of his case.
pkbrennan wrote:Now why did people have such trouble with the same concept of more than one way to do something for snipers earlier?
A little inconsistency there...
The Shadowscythe wrote:I sexually identify as an Apache gunship.
And my spirit animal is a Marine.
stubby wrote:Clearly the discussion in the Snipers thread opened everyone's eyes and they became enlightened. That thread now exists only as a reminder of our previous regressive state.
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