The wide crazy world of art and also stuff
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I'm trying to make a video game. I have help, except they haven't done anything yet, so for now I'm basically on my own. Anyway, my current project is to create a 3D player model so that I can rig a skeleton to it and then begin animating it. I can't really do much else until I have a working player model, otherwise there would be no ability to actually play the game. Some of you might have seen the work I was doing in the BrikWars Chat a few days ago, well I had to scrap that and start over. What I have now is much better IMO, but still needs a lot more work. Here's the new face:
I haven't got the ears done yet and I need to do more work on the eyes and eyebrows. Current hair is just a placeholder. The body this head will be attached to is here:
This is an older screen, now the upper body is done and the upper legs are done too.
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My first suggestion is to make the eyes smaller. They also seem to droop down a little too much on the outside. I know you said they needed work, but I just thought I'd point out some specific things.
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Make the main character a trans-Pansexual.
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On the face and dress it looks like you modeled one side then mirror copied to the other side, which is fine.
But it looks like you have a hard edge between the two sides.
You need to make that smooth over.
I don't know what modeler you use.
It might involve just selecting everything and setting to the same smoothing group.
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I was staring into those eyes for a while, then shifted my focus and began to feel like I was falling through time and space.
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Make the boobs bigger. That will definitely make the game more popular.
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